Mods introducing new content into the game.
Version: 4.5.1 Date: 23.03.2021 Changes: - add support for script_raised_revive event
Version: 4.5.0 Date: 17.03.2021 Changes: - use register_on_entity_destroyed
Version: 4.4.4 Date: 04.03.2021 Bugfixes: - fix reindex before migration - fix date format in changelog
Version: 4.4.3 Date: 19.02.2021 Bugfixes: - fix performance bottleneck when finding random entity on surface
Version: 4.4.2 Date: 17.02.2021 Changes: - use autoplace_control.trees.frequency as parameter for perlin noise Bugfixes: - fix missing peak dimension handling - spawn and age trees on surfaces only where autoplace_control.trees exists - add prefix for settings name
Version: 4.4.1 Date: 06.02.2021 Bugfixes: - fix typos in delete chunk event
Version: 4.4.0 Date: 04.02.2021 Bugfixes: - fix tree order hack limit of 200 using big-data-string mod
Version: 4.3.1 Date: 03.02.2021 Bugfixes: - fix en locale
Version: 4.3.0 Date: 10.01.2021 Info: - depend on factorio >= 1.1.7 Changes: - restore tree aging in multiplayer Bugfixes: - fix entity prototype filter mode
Version: 4.2.1 Date: 05.01.2021 Bugfixes: - fix global data initialization
Version: 4.2.0 Date: 04.01.2021 Changes: - cache all tree positions - trees can die instead of just destroy
Version: 4.1.7 Date: 30.12.2020 Bugfixes: - fix tree prototype pictures handling Changes: - don't completely remove order from tree prototypes - generate lying tree index only for alive and autoplaceable trees
Version: 4.1.6 Date: 27.12.2020 Bugfixes: - fix variation sprite size may be a table with width and height
Version: 4.1.5 Date: 25.12.2020 Bugfixes: - use pairs instead of ipairs everywhere to deal with lazy tables - disable aging trees in multiplayer due to https://forums.factorio.com/viewtopic.php?p=528928
Version: 4.1.4 Date: 25.12.2020 Changes: - use seeds in perlin noise Bugfixes: - fix tile_restrictions check
Version: 4.1.3 Date: 21.12.2020 Bugfixes: - fix wind direction calculation - fix lying tree detection for animations and pictures with layers
Version: 4.1.2 Date: 18.12.2020 Changes: - consider only trees with autoplace specification Bugfixes: - consider default values of trunk animation
Version: 4.1.1 Date: 17.12.2020 Bugfixes: - fix tree without autoplace specification crashing
Version: 4.1.0 Date: 12.12.2020 Features: - use perlin noise generator for influence calculation - use sharpness and related properties for influence calculation - balance life/death ratio with moar smoothness
Version: 4.0.0 Date: 10.12.2020 Features: - add trees inherit color from parent (configurable variance) - add removal of trees - add age progression - leafless trees can fall - remove spawn on concrete - add readme Bugfixes: - guarantee that random tree gets chosen per tick - support transitions in tile restriction Info: - overwrites order of every tree prototype
Version: 3.3.1 Date: 05.01.2021 Info: - backport from Treeees 4.2.1 to game version Factorio 1.0
Version: 3.3.0 Date: 04.01.2021 Info: - backport from Treeees 4.2.0 to game version Factorio 1.0
Version: 3.2.4 Date: 30.12.2020 Info: - backport from Treeees 4.1.7 to game version Factorio 1.0
Version: 3.2.3 Date: 27.12.2020 Info: - backport from Treeees 4.1.6 to game version Factorio 1.0
Version: 3.2.2 Date: 25.12.2020 Info: - backport from Treeees 4.1.5 to game version Factorio 1.0
Version: 3.2.1 Date: 25.12.2020 Info: - backport from Treeees 4.1.4 to game version Factorio 1.0
Version: 3.2.0 Date: 21.12.2020 Info: - backport from Treeees 4.1.3 to game version Factorio 1.0
Version: 3.1.0 Date: 10.12.2020 Info: - backport from Treeees 4.0.0 to game version Factorio 1.0 Changes: - without tree gray stage
Version: 3.0.1 Date: 03.12.2020 Bugfixes: - fix for missing autoplace specification
Version: 3.0.0 Date: 02.12.2020 Features: - check tile properties (temperature, moisture, elevation, distance, aux) against tree autoplace configuration if tree can grow there by calculating influence from peaks - check tile against tree tile restrictions Changes: - don't grow dead trees (entity name contains 'dead' or 'dry') Bugfixes: - fixed changelog fields
Version: 2.0.1 Date: 24.11.2020 Bugfixes: - fix code derp from too much copy pasta
Version: 2.0.0 Date: 24.11.2020 Changes: - add wind orientation and speed to find tree spawn point - use tree gray stage to factor love radius - add changelog
Version: 1.0.3 Date: 24.11.2020 Info: - update to 1.1
Version: 1.0.2 Date: 14.11.2020 Info: - update to 1.0
Version: 1.0.1 Date: 28.01.2020 Info: - update to 0.18
Version: 1.0.0 Date: 28.01.2020 Changes: - add thumbnail