Mods introducing new content into the game.
Version: 4.5.1
Date: 23.03.2021
Changes:
- add support for script_raised_revive event
Version: 4.5.0
Date: 17.03.2021
Changes:
- use register_on_entity_destroyed
Version: 4.4.4
Date: 04.03.2021
Bugfixes:
- fix reindex before migration
- fix date format in changelog
Version: 4.4.3
Date: 19.02.2021
Bugfixes:
- fix performance bottleneck when finding random entity on surface
Version: 4.4.2
Date: 17.02.2021
Changes:
- use autoplace_control.trees.frequency as parameter for perlin noise
Bugfixes:
- fix missing peak dimension handling
- spawn and age trees on surfaces only where autoplace_control.trees exists
- add prefix for settings name
Version: 4.4.1
Date: 06.02.2021
Bugfixes:
- fix typos in delete chunk event
Version: 4.4.0
Date: 04.02.2021
Bugfixes:
- fix tree order hack limit of 200 using big-data-string mod
Version: 4.3.1
Date: 03.02.2021
Bugfixes:
- fix en locale
Version: 4.3.0
Date: 10.01.2021
Info:
- depend on factorio >= 1.1.7
Changes:
- restore tree aging in multiplayer
Bugfixes:
- fix entity prototype filter mode
Version: 4.2.1
Date: 05.01.2021
Bugfixes:
- fix global data initialization
Version: 4.2.0
Date: 04.01.2021
Changes:
- cache all tree positions
- trees can die instead of just destroy
Version: 4.1.7
Date: 30.12.2020
Bugfixes:
- fix tree prototype pictures handling
Changes:
- don't completely remove order from tree prototypes
- generate lying tree index only for alive and autoplaceable trees
Version: 4.1.6
Date: 27.12.2020
Bugfixes:
- fix variation sprite size may be a table with width and height
Version: 4.1.5
Date: 25.12.2020
Bugfixes:
- use pairs instead of ipairs everywhere to deal with lazy tables
- disable aging trees in multiplayer due to https://forums.factorio.com/viewtopic.php?p=528928
Version: 4.1.4
Date: 25.12.2020
Changes:
- use seeds in perlin noise
Bugfixes:
- fix tile_restrictions check
Version: 4.1.3
Date: 21.12.2020
Bugfixes:
- fix wind direction calculation
- fix lying tree detection for animations and pictures with layers
Version: 4.1.2
Date: 18.12.2020
Changes:
- consider only trees with autoplace specification
Bugfixes:
- consider default values of trunk animation
Version: 4.1.1
Date: 17.12.2020
Bugfixes:
- fix tree without autoplace specification crashing
Version: 4.1.0
Date: 12.12.2020
Features:
- use perlin noise generator for influence calculation
- use sharpness and related properties for influence calculation
- balance life/death ratio with moar smoothness
Version: 4.0.0
Date: 10.12.2020
Features:
- add trees inherit color from parent (configurable variance)
- add removal of trees
- add age progression
- leafless trees can fall
- remove spawn on concrete
- add readme
Bugfixes:
- guarantee that random tree gets chosen per tick
- support transitions in tile restriction
Info:
- overwrites order of every tree prototype
Version: 3.3.1
Date: 05.01.2021
Info:
- backport from Treeees 4.2.1 to game version Factorio 1.0
Version: 3.3.0
Date: 04.01.2021
Info:
- backport from Treeees 4.2.0 to game version Factorio 1.0
Version: 3.2.4
Date: 30.12.2020
Info:
- backport from Treeees 4.1.7 to game version Factorio 1.0
Version: 3.2.3
Date: 27.12.2020
Info:
- backport from Treeees 4.1.6 to game version Factorio 1.0
Version: 3.2.2
Date: 25.12.2020
Info:
- backport from Treeees 4.1.5 to game version Factorio 1.0
Version: 3.2.1
Date: 25.12.2020
Info:
- backport from Treeees 4.1.4 to game version Factorio 1.0
Version: 3.2.0
Date: 21.12.2020
Info:
- backport from Treeees 4.1.3 to game version Factorio 1.0
Version: 3.1.0
Date: 10.12.2020
Info:
- backport from Treeees 4.0.0 to game version Factorio 1.0
Changes:
- without tree gray stage
Version: 3.0.1
Date: 03.12.2020
Bugfixes:
- fix for missing autoplace specification
Version: 3.0.0
Date: 02.12.2020
Features:
- check tile properties (temperature, moisture, elevation, distance, aux) against tree autoplace configuration if tree can grow there by calculating influence from peaks
- check tile against tree tile restrictions
Changes:
- don't grow dead trees (entity name contains 'dead' or 'dry')
Bugfixes:
- fixed changelog fields
Version: 2.0.1
Date: 24.11.2020
Bugfixes:
- fix code derp from too much copy pasta
Version: 2.0.0
Date: 24.11.2020
Changes:
- add wind orientation and speed to find tree spawn point
- use tree gray stage to factor love radius
- add changelog
Version: 1.0.3
Date: 24.11.2020
Info:
- update to 1.1
Version: 1.0.2
Date: 14.11.2020
Info:
- update to 1.0
Version: 1.0.1
Date: 28.01.2020
Info:
- update to 0.18
Version: 1.0.0
Date: 28.01.2020
Changes:
- add thumbnail