This mod marks dead trees for deconstruction. It can also flag cliffs, if that option is set. Original mod by GPS (https://mods.factorio.com/mod/TreeCleaner); Factorio 2.1 fix by kfsone. Unofficial renamed release: disable the original TreeCleaner before using this one.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.2.3
Date: 2026.10.24
Changes:
- Unofficial renamed release (TreeCleaner-Unofficial-2-1Fix) so it can be published alongside the original mod
- Declared incompatible with the original TreeCleaner (both define the same settings); disable the original
- No script changes: the mod keeps no saved state, so existing saves and settings carry over unchanged
Version: 0.2.2
Date: 2026.10.24
New feature:
- Compatibility fork for Factorio 2.1 (verified against 2.1.23); no code changes were needed
Internals:
- Updated factorio_version to 2.1 and the base dependency to >= 2.1
Version: 0.2.1
Date: 2024.11.24
New feature:
- Upgrade to Factorio version 2.0
Version: 0.2.0
Date: 2023.03.10
New feature:
- Add a flag to allow the mod to mark cliffs for deconstruction, as well
Internals:
- Reformatted the changelog.txt file
- Updated Factorio base version from 0.18 to 1.1, since it's time...
Version: 0.1.1
Date: 2020.04.09
Optimizations:
- Attempt to limit the number of trees we pull at a time to lighten our load
Version: 0.1.0
Date: 2020.04.09
Major Features:
- Initial version
- Supports only the Nauvis surface/world
- Marks trees whose current stage is equal to their max stage -- i.e., dead