Tral's Robot Tree Farm


Robots can plant and harvest tree seeds.

Content
3 years ago
1.0 - 1.1
4.24K
Environment

FAQ


TODO list

Bugs

  • Terraforming not working properly.
  • Watergun not working.
  • Watergun can increase the size of Factorissimo2 inner space. (Discussion)
  • When placing a blueprint over a fully grown rtf tree, a seed blueprint will be automatically placed if the tree is chopped by a drone, and the blueprint is removed if the seed is build before it.
  • Fix death particle for seeds.
  • Fix dismantle particles for trees/saplings
    • Spread
    • Size

Ideas and suggestions

  • Move to GitHub
  • Utilities
    • Make the autotrashing of the seeds an option in the bottom-right buttons.
    • Upgrade the autotrashing functionalities
    • ? Increase the stack size of seeds
  • Seeds and Saplings
    • Make the seed belong to the neutral force
    • Make the seed non-collidable (tile maybe)
    • Make saplings hitbox smaller
    • Make the seed non-repairable (repairable only by the watergun if done)
    • Reduce the energy value of seeds (maybe proportional to seeds/tree)
    • Remove orientation from seeds
  • Mechanics
    • ? Watergun (or replacement) will be able to repair trees (and maybe revert grey/death stages)
    • ? or organic repair pack