Tral's Robot Tree Farm


Robots can plant and harvest tree seeds.

Content
3 years ago
1.0 - 1.1
4.27K
Environment

b Error loading mod with Krastorio2

1 year, 8 months ago
(updated 1 year, 8 months ago)

Error loading mods
Failed to load mods: ..bility-scripts/data-final-fixes/Tral-robot-tree-farm.lua:21: attempt to index local 'crushing_recipe' (a nil value) stack traceback:
..bility-scripts/data-final-fixes/Tral-robot-tree-farm.lua:21: in function 'add_seed_stuff'
..bility-scripts/data-final-fixes/Tral-robot-tree-farm.lua:41: in main chunk
[C]: in function 'require'
__Krastorio2__/data-final-fixes.lua:110: in main chunk

Mods to be disabled:
Krastorio2 (1.3.4)

EDIT: Something changed between version 1.2.25 of Krastorio2 and version 1.3.2 that causes this crash.

1 year, 8 months ago

I've realized that this is actually an issue with Krastorio2 and made a bug report there, apologies. Since version 1.3.0 of Krastorio2 the decoration prototypes for trees were removed and replaced with a greenhouse prototype that auto generates tree recipes. The problem is that this greenhouse file gets required after void crushing recipes are and this makes the compatibility script copy nothing(nil) when trying to make void crushing seed recipes.

1 year, 6 months ago

Hello!
Ok, thanks anyway for the report!

Sorry to not have answered sooner πŸ˜”

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