TerrainEvolution


Features: - Soil degradation/evolution - Floods - Drought - Fires - Fires burn the soil - Trees expantion - Trees evolution - Rotting trees - Weathering of cliffs - Dynamic daily cycle with presets, seasons - Hi Ripley

24 days ago
1.0
1557

Changelog

Version: 1.0.0
Date: 16.10.2020
  Features:
    - Soil degradation/evolution
    - Floods
    - Drought
    - Fires
    - Fires burn the soil
    - Trees expantion
    - Trees evolution
    - Rotting trees
    - Hi Ripley
Version: 1.0.1
Date: 17.10.2020
  Fixes:
    - Fixed grass biome
Version: 1.0.2
Date: 18.10.2020
  Changes:
    - Smoother cell degradation/evolution
  Features:
    - New setting
Version: 1.0.3
Date: 18.10.2020
  Changes:
    - Improved tree generation
Version: 1.0.4
Date: 19.10.2020
  Changes:
    - Improved floods
Version: 1.0.5
Date: 20.10.2020
  Features:
    - Weathering of cliffs. When a tree near a rock dries up, there is a 5% chance that the rock cell will disappear
Version: 1.0.6
Date: 23.10.2020
  Features:
    - Dynamic daily cycle with presets, seasons, new settings
Version: 1.0.7
Date: 25.10.2020
  Changes:
    - Changes in the "winter is coming" preset. See the faq on the website
  Features:
    - Shortcut key (default "=") for meteorological information, displays date, length of day, dusk and night
Version: 1.0.8
Date: 25.10.2020
  Changes:
    - Refactoring
Version: 1.0.9
Date: 26.10.2020
  Changes:
    - More accurate calculations
Version: 1.0.10
Date: 26.10.2020
  Fixes:
    - Length of day, dusk and night
Version: 1.0.11
Date: 29.10.2020
  Fixes:
    - Fixed desert biome
  Changes:
    - More meteorological information, displays pollution at current location, total pollution, evolution factor, wind direction and speed
Version: 1.0.12
Date: 2.11.2020
  Changes:
    - Improved weathering of cliffs
    - Improved tree expantion