Telogistics

by S6X

Teleport items from planet to planet, as long as you can spare the electricity.

Content
a month ago
2.0
7.49K
Factorio: Space Age Icon Space Age Mod
Logistics

b Telelogistic Unknown State

5 months ago

Hello. First gotta say this mod is incredible. Thank you so much for this.

I noticed past few days that I keep this error message saying: "Telelogistic Unknown State! Rebuilding table". The problem is it keeps clearing random stations. It's super annoying because I have no idea which ones break until I realize a line isn't working.

Is there any way to see why this is happening? Should I not use multiple ones going from one planet to another? I am using link ID's for them all.

5 months ago

Thank you, I'm glad you're enjoying it.

That error comes up when the mod attempts to update a teleporter entity and finds that it is invalid. This should not normally happen. There may be a bug somewhere, but my first guess is a conflict with some other mods. Can you post your list of mods? Also, in the settings, you can enable debug mode, which might also help because it gives more detailed information when a teleport fails.

Of course, the best information would be some consistent way to reproduce the problem so I could look into it, but that is often hard with these sorts of issues.

5 months ago

Ya it's probably a conflict. I have a lot of mods. Here is the modslist:

https://limewire.com/d/hwcoa#77c0rl0r4V

5 months ago

Unfortunately, with this many mods and no actual way to reproduce the problem I don't think I can help at this point.

5 months ago

No worries. I love mods haha. I did turn on the debug mode but it didn't print anything to the console :x

5 months ago

It seems to happen or keep happening to items that are being sent with a linkID with multiple instances on both planets. So for instance, on Volcanus, I have 4 of these sending iron plates to main planet. Ones where I have more than one linkID building doing the same thing seem to be resetting.

I haven't tried this yet, but I was thinking on editing the config of the mod and increasing the amount being sent and just try 1 building on each planet w/ linkID and see if that fixes the issue.

5 months ago

Version 1.0.26 fixes a seemingly unrelated bug that has the same symptoms as yours. Maybe if we're lucky it will fix yours too. Give it a try and let me know if anything has changed.

5 months ago

okay will do. I have to re make them all because I had to test mods the other day by removing them all to fix a stutter. Upon adding them back in these all disappeared x.x

5 months ago

Your last update has fixed it. Been running for 5+ hours and not a single issue. Also the messages are printing to console with error info :D

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