Telogistics

by S6X

Teleport items from planet to planet, as long as you can spare the electricity.

Content
a month ago
2.0
7.49K
Factorio: Space Age Icon Space Age Mod
Logistics

b No GUI

8 months ago

Hi, when I click on the carrier I see its contents but the GUI to select destinations or start the shipment does not appear

8 months ago
(updated 8 months ago)

Of course, I don't have this problem, so I'll need some more information.

Does this happen consistently or rarely? Did it always happen or did it just abruptly start? What other mods are you using?

8 months ago
(updated 8 months ago)

I have many mods. Below are the enabled mods contained in the mod-list.json file and I can tell you that the GUI never opened. here is also the link to the screenshot : https://ibb.co/nLyc4LG
"base",
"elevated-rails",
"quality",
"space-age",
"aai-containers",
"aai-signal-transmission",
"advanced-assembling-machine-returns-to-Space-Age",
"advanced-chemical-plant",
"AdvancedSubstationSpaceAgeUpdate",
"alien-biomes",
"alien-biomes-graphics",
"ammo-loader",
"artsAshcan",
"artsCore",
"auto-barrel",
"auto-build-and-deconstruct",
"Automatic_Train_Painter",
"auto_manual_mode",
"belt-balancer-2",
"belt-visualizer",
"BeltLiner",
"BetterBelts",
"blueprint-sandboxes",
"blueprint_reader",
"BottleneckLite",
"car-finder",
"CaspersPlayerSpeedMod",
"circuit_visualizer",
"CJsInfiniteOres",
"CleanFloor",
"combinator-codify",
"compaktcircuit",
"ConnectionBox",
"CopyPasteModules",
"CountEmptyChests",
"creative-mod",
"cybersyn",
"deep-storage-unit",
"DistributionRequestPlanner",
"dqol-resource-monitor",
"energy-combinator",
"even-pickier-dollies",
"factorissimo-2-notnotmelon",
"factoryfinder",
"factoryplanner",
"FactorySearch",
"factory_solver",
"faster-hand-crafting-speed",
"FastGate",
"FilterHelper",
"Flare_Stack_SA",
"flib",
"flip-dots",
"floor-placer",
"flow-config",
"Fluid-level-indicator",
"fluid-memory-storage",
"FluidMustFlow",
"fluid_permutations_fixed",
"Gun_Turret_Alerts",
"gvv",
"HandyHandsRefactored",
"HelfimaLib",
"helmod",
"Infinite-Resources-Reupload",
"InfinityChestStart",
"informatron",
"intelligent-enemy",
"Inventory Sensor",
"inventory-sensor-improved",
"iper-belt",
"kry_stdlib",
"Kux-BlueprintExtensions",
"Kux-CoreLib",
"laser-walls",
"laserfence",
"LinkedChestAndPipe",
"Load-Furn-2-SpaceAgeFix",
"loaders-modernized",
"RailLogisticsDispatcher",
"RailSignalPlanner",
"railloader2-patch",
"memory-cards",
"MOARInserters",
"OmegaDrill",
"packing-tape",
"pipe_plus",
"PowerPole32",
"remove-biters-corpses",
"ResourcesScanner",
"reverse-factory",
"Robot256Lib",
"RunningSpeed",
"SchallCircuitGroup",
"shortwave_fix",
"show-max-underground-distance",
"silent-filter-combinator",
"Smart_Inserters",
"SolarFarm",
"solidwaste-pollution-filter",
"squeak-through-2",
"Teleporters",
"Telogistics",
"ThickerLines",
"tile-painter",
"timesaver-for-crafting",
"TimeTools",
"TjAirCleaner",
"train-loader",
"transport-ring-teleporter",
"Transport_Drones_Meglinge_Fork",
"UPSFriendlyNixieTubeDisplay",
"UPS_Friendly_Asteroids",
"valves",
"water-pumpjack",
"WideChests",
"WideChestsAllTypes",
"yafla",
"ylib",
"zk-lib"

8 months ago

That's a lot of mods...

I'm pretty sure one of them is interfering. Unfortunately, with that many, it's hard to say what's going on.

Do any of those mods add their own gui to containers, or otherwise interact with containers? It seems like the teleporter has a circuit connection but the game's own circuit gui for containers has been removed as well; does this happen with other containers like steel chests?

If you want to pursue this further, you could try disabling all but the mods you think might cause the problem, and see if it's still there. If it is, disable some more, and if it's not, re-enable those and disable some other ones. By iteratively testing about half your remaining mods each time you could hopefully narrow it down to which mod specifically is causing this issue, and I can help a lot more then.

8 months ago

I am also having an issue with the Controls GUI not appearing. I have noticed that it shows up fine if placed by a Player or a Construction Bot, but when placed by a Repair Turret from the Repair Turrets mod (link https://mods.factorio.com/mod/Repair_Turret ) the GUI doesn't show up. Happens 100% of the time Repair Turrets place them down. Easy enough to work around for me, but this info might? be helpful for figuring out the cause.

8 months ago

I don't know about the original issue because Repair Turrets isn't on that big list of mods, but I was able to fix the issue with Repair Turrets.

8 months ago

Hey.
I just noticed the same problem on Space Platforms. Is this intentional? Or is it actually a bug?

8 months ago

That one is intentional. Teleporters don't work on space platforms. I set the surface_conditions so you can't even build them, but some other mod must be overriding that.

8 months ago

OK, I know. Then I'll have to think of another way to get these special modules from Yuoki onto the platform.

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