I really need to add an option to automatically send items when there is a logical condition in the inventory > 500 pieces of wood (example)
Currently there is only an option to send when the inventory is full, but that is only useful in some cases. Since some version of the game they added inventory capacity adjustment using quality, so I can hardly fill the entire inventory to send it.
My idea is that the inventory contains a mix of materials and if the condition is True, it will only send those materials that match the condition.
So if the condition is wood >= 100, it will only count wood. Something like the space ship or trains have would be great, but that's probably hard to do. So at least through the signal? If it's already possible, I'd like an example or a procedure, because it's not clear.