Inter-platform logistics with belts. Instead of teleporting items between platforms, platforms must be docked and items moved through belts. Can be used standalone or as part of the TFMG overhaul.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Entities which interact with the circuit network.
Could you please publish a version for V2.1 of base game?
I’m on holidays rn, which means I’m mostly taking a break from modding for a bit as well.
2.1 update will release when it’s done.
No rush, and have a nice vacation😎 .
I've opened a pull request implementing the 2.1 changes.
If you want to try it out, replace the TFMG-platform-docking zip file in your mods folder with https://github.com/DanielHeath/TFMG-platform-docking/archive/refs/heads/main.zip (give it the exact same filename).
All players in a multiplayer game need to do this.
I've opened a pull request implementing the 2.1 changes. If you want to try it out, replace the TFMG-platform-docking zip file in your mods folder with https://github.com/DanielHeath/TFMG-platform-docking/archive/refs/heads/main.zip (give it the exact same filename). All players in a multiplayer game need to do this.
I’ll take a look at this, though I plan to remove the flib dependency and code entirely and replace it with my own.