TFMG Platform Docking


Inter-platform logistics with belts. Instead of teleporting items between platforms, platforms must be docked and items moved through belts. Can be used standalone or as part of the TFMG overhaul.

Content
a month ago
2.0
2.96K
Factorio: Space Age Icon Space Age Mod
Logistics Circuit network

b [Fixed] Fails to start after last update

2 months ago
(updated 2 months ago)

Game fails to start a new game or load a save after last update. This Notice appears anytime I attempt to do so:

Unknown event name: interface-rotate
stack traceback:
[C]: in function 'on_event'
__TFMG-platform-docking__/scripts/on-events.lua:186: in main chunk
[C]: in function 'require'
__TFMG-platform-docking__/control.lua:11: in main chunk

Issue still occurs with modlist scrubbed to just:
Base Mod,
Elevated Rails,
Quality,
Space Age,
flib,
and Platform Docking.

It works fine on the 0.1.5 version.

2 months ago

Oh boy, I’ll check on that

2 months ago

Game fails to start a new game or load a save after last update. This Notice appears anytime I attempt to do so:

Unknown event name: interface-rotate
stack traceback:
[C]: in function 'on_event'
__TFMG-platform-docking__/scripts/on-events.lua:186: in main chunk
[C]: in function 'require'
__TFMG-platform-docking__/control.lua:11: in main chunk

Issue still occurs with modlist scrubbed to just:
Base Mod,
Elevated Rails,
Quality,
Space Age,
flib,
and Platform Docking.

It works fine on the 0.1.5 version.

Fixed, I forgot to add the custom inputs, since i was testing with TFMG thermal, which added them, and I forgot about the case when people play with docking, without TFMG thermal (And other TFMG mods)

anyway, fixed.

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