TFMG Platform Docking


Inter-platform logistics with belts. Instaid of teleporting items between platforms, platforms must be docked and items moved through belts.

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6 days ago
2.0
439
Factorio: Space Age Icon Space Age Mod
Logistics Circuit network

g Signal wire docking

23 days ago

Could you make it possible to also link the signal networks of power poles in the docking section?

23 days ago

Btw, another question - does docking consider the value of the signal sent via circuit signal? Ie. is [item=iron-ore]=1 the same "channel" as [item=iron-ore]=100, or can you run multiple docking channels on the same signal?

If there are multiple possible connections (either because multiple matching docking ports share the same signal(/value), or because several different signals which each correspond to matching docking ports are sent at the same time), how does it decide which platform to link with?

22 days ago

Could you make it possible to also link the signal networks of power poles in the docking section?

Planned for the future, I’m focusing on TFMG 0.4.0 first though.

[deleted message]
22 days ago

Btw, another question - does docking consider the value of the signal sent via circuit signal? Ie. is [item=iron-ore]=1 the same "channel" as [item=iron-ore]=100, or can you run multiple docking channels on the same signal?

The signal quantity matters, yes. So a signal of iron 100 and iron 1 do not dock. Without that you would not be able to circuit control docking ports in a meaningful way.

If there are multiple possible connections (either because multiple matching docking ports share the same signal(/value), or because several different signals which each correspond to matching docking ports are sent at the same time), how does it decide which platform to link with?

If a dock has two options, it will connect to the oldest dock first, since those have the lowest unit number. They’re checked first by the code. It’s the most performant way to do it.

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