Resources can be placed, cleaned up, erased or restored, Supports Vanilla, cncs Sulfur, Angels Mods, Bob's Mods, Alien Biomes and Mobile_Factory Mod.
Version 0.0.38 Date: 2023.02.09 Changes: - added rock(s) copy patch item - added rock(s) create patch item to copy rock(s) patch to another location - added rock(s) create patch item to create a patch from the copy of ONE rock. - support for other mods rocks
Version 0.0.37 Date: 2020.04.24 Changes: - added tree(s) copy patch item - added tree(s) create patch item to copy tree(s) patch to another location - added tree(s) create patch item to create a patch from the copy of ONE tree. - support for other mods trees - when using the Resource Eraser item, use the SHIFT key to copy instead of erase. (for restoring Resource patch somewhere else and leaving the original)
Version 0.0.36 Date: 2020.12.12 Changes: - added support for x256 ore icons and Mobile_Factory mod.
Version 0.0.35 Date: 2020.11.29 Changes: - added support back for angels refining - build icons for some of angels resources for check and place items
Version 0.0.34 Date: 2020.11.28 Changes: - Remove support for angels mods except for angelsinfiniteores
Version 0.0.33 Date: 2020.11.27 Changes: - Changed icons for ore erase and restore - Check for localised name for resource or item for building check and place items. - If resource or item tint use that for generic place or check item icons - Fix errors in icon code
Version 0.0.32 Date: 2020.11.23 Changes: - on ore erase or change error, added check if localised name exists, if not use entity.name - updated for factorio version 1.1
Version 0.0.31 Date: 2020.08.14 Changes: - updated for factorio version 1.0
Version 0.0.30 Date: 2020.02.11 Changes: - Attempt to fix error in data-final-fixes.lua
Version 0.0.29 Date: 2020.01.26 Changes: - changes to deal with icon_size of 32 or (64 with or without mipmaps)
Version 0.0.28 Date: 2020.01.22 Changes: - change all recipe enabled = "false" to enabled = false, all enabled = "true" to enabled = true
Version 0.0.27 Date: 2020.01.21 Changes: - updated for factorio version 0.18
Version 0.0.26 Date: 2019.08.06 Changes: - if resource.icon not found, check for and get item.icon, if both not found use a generic icon to generate sunresource icons. moved debug logging from config.lua to startup settings, off by default, no need to edit mod to turn on debugging.
Version 0.0.25 Date: 2019.06.03 Changes: - added ?angelspetrochem & ?angelssmelting to Dependencies in info.json for angels-natual-gas and angels-oil
Version 0.0.24 Date: 2019.06.03 Changes: - option in config.lua to turn on/off logging, default is off
Version 0.0.23 Date: 2019.06.03 Changes: - fixed error on changing resource_searching_radius for geothermalgen mod if mod not being used increase generat-ter resource_searching_radius to 3 to work with sunresources added resource termal to fluid check for geothermalgen mod
Version 0.0.22 Date: 2019.05.24 Changes: - added support for geothermalgen mod >= 0.1.7
Version 0.0.21 Date: 2019.05.02 Changes: - Placer items added for placing roundish shaped ore resources. Tree patch item for placing roundish shaped tree patch.
Version 0.0.20 Date: 2019.02.27 Changes: - updated for factorio 0.17
Version 0.0.19 Date: 2019.01.29 Changes: - Restoring a resource will skip water tiles. No more resource over water. Fixed typo causing Resource Place items to crash the game.
Version 0.0.18 Date: 2019.01.28 Changes: - Removed movers from the mod. Added Resource Erase and Restore, restored resource can be new location, watch out for restoring over water. Only last resource erased can be restored.
Version 0.0.17 Date: 2019.01.26 Changes: - Added movers for moving a resource patch. Movers are created for each direction and resource type. See Mod Startup Settings enable creation of movers, default is disabled. offset distance to move resource patch, default is 120.
Version 0.0.16 Date: ?? Changes: - Added settings for changing fluid or ore amount when using a checker, if not selected amounts will be kept at original values. Added setting to remove ore during fluid check. Added setting to remove fluid during ore check. Added setting for turning on resource placer creation, off if not checked. Changed how icons are created.
Version 0.0.15 Date: ?? Changes: - Added checking for fluid patch When checking ore patch, fluid is removed from the ore patch. When checking fluid patch, ore is removed from the fluid patch.
Version 0.0.14 Date: ?? Changes: - changed resource checker to convert unwanted ore, instead of removing it, fluids are skipped. change settings.lua, changed maximum (999,999) values, added random setting, if checked ore will be between 5000 and the amount you set, up to 999,999 at this time. If not checked, ore will be fixed at the amount you set. changed default for fluids from 25,000 to 75,000.
Version 0.0.13 Date: ?? Changes: - added check resource feature. Mining not working because the resource is mixed? Now you can convert all other resources in your patch but the ore you want.
Version 0.0.12 Date: ?? Changes: - updated info.json for version .16 of factorio remove config.lua, and changed how valid tiles are checked for placing resources on. change fluids to one setting, let me know of I missed a fluid for the above mods supported. Go to Options, Mods, Startup, look for SunResources, you can set your values there for ore and fluids.
Version 0.0.11 Date: ?? Changes: - Fixed missing infinite ores from angels ores, cleaned up data-final-fixes.lua and config.lua
Version 0.0.10 Date: ?? Changes: - Changed data.lua to data-final-fixes.lua, so only the final resource changes made by supported mods should be read to generate the resource place icons.
Version 0.0.9 Date: ?? Changes: - Attempt to add missing Angels resources, and make changes based on Angels Refining mod.
Version 0.0.8 Date: ?? Changes: - removed, error in data.lua when not using Angels mods.
Version 0.0.7 Date: ?? Changes: - Attempt to add support for Yuoki mods and Omnimatter mods, omnilib would not load for me so I don't know if my support for it is working or not.
Version 0.0.6 Date: ?? Changes: - Major rewrite! Place resource icons are generated on the fly now, based on the mods installed and supported. Place icons are in the SunResources item sub group now. Added support for Angels Mods and Xander Mod.
Version 0.0.5 Date: ?? Changes: - Attempt to fix place-sulfur error if bob's ores or cncs_Sulfur_Mod is not loaded.
Version 0.0.4 Date: ?? Changes: - Added support for Ground and Lithia Water from Bob's Ores, fixed Bob's bauxite not working.
Version 0.0.3 Date: ?? Changes: - Added support for Bob's Ores
Version 0.0.2 Date: ?? Changes: - Added red-desert and red-desert-dark as areas that resources can be painted on.
Version 0.0.1 Date: ?? Changes: - Initial release