SunResources

by Sunnova
Placeable Resources for testing, and cleaning up ore patches, Supports Vanilla, cncs Sulfur, Bob's, Angels, Xander, Yuoki and Omnimatter
14 days ago
0.15 - 0.16
5130
Owner: Sunnova
Source: N/A
Homepage: https://forums.factorio.com/viewtopic...
License: MIT
Created: 1 year, 7 months ago
Latest Version: 0.0.16 (14 days ago)
Factorio version: 0.15 - 0.16
Downloaded: 5130 times

Resource Placer, Resource Checker.

Vanilla resources and the following mods should now be supported.
cncs Sulfur, Bob's Mods, Angels Mods, Xander Mod, Yuoki Mods and Omnimatter Mods.

Warning

Placing resources close to cliffs will remove the cliffs, if cliffs are within the selected area, the resource will not be placed.

Leave all feedback in the forums, not the mod portal!
https://forums.factorio.com/viewtopic.php?f=93&t=48760

Craft a Resource Placer for the resource you wish to place, Resource Placers are off by default. You need to turn them on.
or
Craft a Resource Checker to convert mixed ore patches or mixed fluid patches.

Both found on the SunResources tab.

They function like a Deconstruction Planner.
With the placer/checker in hand, click and drag a rectangle encompassing the tiles where you want to place/check your resource.

The Resource placer will lay down a rectangle of the resource you want in the area selected.

The Ore Resource checker will convert unwanted ore(s), also removing any fluid(s) from the area selected if that option is selected in the settings.

The Fluid Resource checker will convert unwanted fluid(s), also removing any ore(s) from the area selected if that option is selected in the settings.

settings.lua controls the amount for each tile of fluid or ore that you wish to place, ore and fluid can be random or fixed.

From the main menu in factorio, select options, select mod settings, select startup tab.

Look for SunResources

Amount of Ore to place
Amount of Fluid to place
Ore Random or Fixed - if selected amount of ore will be random between 5000 and the Amount of ore to place
Fluid Random or Fixed - if selected amount of fluid will be random between 25000 and the Amount of fluid to place
Change Ore Amount - if selected amount of ore will be changed when using ore checker(s)
Change Fluid Amount - if selected amount of fluid will be changed when using fluid checker(s)
Create Resource Placers - if selected Resource Placers will be created.
Remove Ore - If selected ore will be removed when using fluid check
Remove Fluid - If selected fluid will be removed when using ore check

The amount ranges are,
ore: 5000 - 999,999, default 10,000
fluid: 25,000 - 999,999, default 75,000

Let me know if you really want the maximum amount higher.