Stuckez12 Radiation


Uranium and nuclear items are now deadly to YOU, the player. Fight back with absorption gear, radiation suits, and walls while even biters evolve into acid-spewing, radioactive tanks. Customize the radiation, tame the chaos, and turn your factory into a radioactive nightmare.

Tweaks
2 days ago
2.0
260
Environment

i Tiberium

a day ago
(updated a day ago)

There's two mods out there
"Factorio and Conquer" https://mods.factorio.com/mod/Factorio-Tiberium
And just "Tiberium" https://mods.factorio.com/mod/ichor
I'm subscribed to the former, myself as it has more tweaks and tie-in mods I like

If you're not familiar with Command and Conquer, Tiberium is a radioactive element that spreads by consuming/converting other resources, it's highly radioactive and seems to mutate things with a degree of consistency, similar to how your mod would seem to affect biters. The most common mutation in Tiberium's case is turning creatures into a blob of cancerous goo, but sometimes you get the more "phazon" style mutations that just enhance their victim.
Reason I bring it up is these mods seem to have their own methods of damaging things near them as they irradiate and try to convert materials into more Tiberium, but maybe a unified standard for radiation is the way to go?
Does your ambition compel you to do that or are you just trying to have some fun?

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