Space Age Unnerfed


When you've played factorio over and over, not having this stuff just gets old.

Tweaks
3 months ago
2.0
569
Combat Logistic network Cheats
Owner:
Xeraster
Source:
N/A
Homepage:
https://github.com
License:
GNU LGPLv3
Created:
9 months ago
Latest Version:
1.0.1 (3 months ago)
Factorio version:
2.0
Downloaded by:
569 users

A basic mod I made for myself to fix things I didn't like or didn't want to deal with. Other people may find a use for this, but posting it online makes it way easier to deal with playing with friends since it automatically downloads when syncing mods and is the only reason I did so.

This is basically a "Xeraster's personal save file patches and fixes" mod.

Options that this mod provides

  • make advanced logistics research easier to get.
  • make coal liquefaction easier to get
  • use the vanilla recipe and research requirements for cliff explosives (only active if running space-age)
  • Reverts all the space-age specific nerfs of the aircraft-space-age mod back to vanilla values. Only works if running space-age and aircraft-space-age
  • revert to vanilla recipe and research requirements for artillery. Only works in space age, otherwise it does nothing.
  • make the Warden from aai vehicles remote controllable and also have an equipment grid and logistic system
  • makes all the standard aircraft in the aircraft-space-age mod controllable
  • add 2 rocket launcher slots to the standard aircraft in aircraft-space-age. Makes switching ammo types easier. Additionally, if certain vehicles that are commonly nerfed by mods are getting nerfed, this reverses the nerf in a way that is difficult to counter.
  • edit number of additional cannon shell slots to add to the tank. (for switching ammo easier)