surface.create_entity{name=β¦, position=β¦, direction=β¦, force=β¦, target=β¦, source=β¦, fast_replace=β¦, player=β¦, spill=β¦, raise_built=β¦, create_build_effect_smoke=β¦, spawn_decorations=β¦} β LuaEntity
I've asked about the create_build_effect_smoke = false and it was added to the game.