Small changes concerning balance, gameplay, or graphics.
Version: 1.3.2 Date: 2024-03-24 Bugfixes: - Fixes on new game that it would crash
Version: 1.3.1 Date: 2024-03-23 Bugfixes: - Fixes a nil value on optimization avoiding being optimized.
Version: 1.3.0 Date: 2024-02-17 Bugfixes: - Fixed pipette not working on solar panels. - Fixed solar panel being totally repaired when updated. Optimizations: - Compute through chunks instead of entities. On every 11 ticks instead of every tick. Changes: - Increase the number of steps of solar panels' power. Info: - Version done by 123499.
Version: 1.2.5 Date: 2020-12-17 Changes: - Data stage moved to data-final-fixes; vanilla solar panel prototypes was updated in data-updates by other mod - Added 50% solar panel
Version: 1.2.4 Date: 2020-12-16 Changes: - Added setting to disable mod - Added effectivity of solar panels to LuaRendering
Version: 1.2.3 Date: 2020-12-14 Changes: - Update to 1.1
Version: 1.2.2 Date: 2020-09-18 Changes: - Update to 1.0
Version: 0.2.2 Date: 2020-07-26 Bugfixes: - Fixed issue when solar panels have another fast_replaceable_group
Version: 0.2.1 Date: 2020-03-03 Changes: - Fixed issue when solar panels have otput power less than 1 kW
Version: 0.2.0 Date: 2020-03-02 Changes: - Update to 0.18
Version: 0.1.4 Date: 2019-06-03 Changes: - Changed max pollution to 1000 (earlier it was 10000)
Version: 0.1.3 Date: 2019-06-03 Changes: - Fixed probably bug, solar panes cannot have output 0 anymore
Version: 0.1.2 Date: 2019-06-03 Changes: - Port to 0.17
Version: 0.0.2 Changes: - Fixed dropping of solar panels to the ground: added "spill=false" by entity creation
Version: 0.0.1 Changes: - First release