Small changes concerning balance, gameplay, or graphics.
Version: 1.3.2
Date: 2024-03-24
Bugfixes:
- Fixes on new game that it would crash
Version: 1.3.1
Date: 2024-03-23
Bugfixes:
- Fixes a nil value on optimization avoiding being optimized.
Version: 1.3.0
Date: 2024-02-17
Bugfixes:
- Fixed pipette not working on solar panels.
- Fixed solar panel being totally repaired when updated.
Optimizations:
- Compute through chunks instead of entities. On every 11 ticks instead of every tick.
Changes:
- Increase the number of steps of solar panels' power.
Info:
- Version done by 123499.
Version: 1.2.5
Date: 2020-12-17
Changes:
- Data stage moved to data-final-fixes; vanilla solar panel prototypes was updated in data-updates by other mod
- Added 50% solar panel
Version: 1.2.4
Date: 2020-12-16
Changes:
- Added setting to disable mod
- Added effectivity of solar panels to LuaRendering
Version: 1.2.3
Date: 2020-12-14
Changes:
- Update to 1.1
Version: 1.2.2
Date: 2020-09-18
Changes:
- Update to 1.0
Version: 0.2.2
Date: 2020-07-26
Bugfixes:
- Fixed issue when solar panels have another fast_replaceable_group
Version: 0.2.1
Date: 2020-03-03
Changes:
- Fixed issue when solar panels have otput power less than 1 kW
Version: 0.2.0
Date: 2020-03-02
Changes:
- Update to 0.18
Version: 0.1.4
Date: 2019-06-03
Changes:
- Changed max pollution to 1000 (earlier it was 10000)
Version: 0.1.3
Date: 2019-06-03
Changes:
- Fixed probably bug, solar panes cannot have output 0 anymore
Version: 0.1.2
Date: 2019-06-03
Changes:
- Port to 0.17
Version: 0.0.2
Changes:
- Fixed dropping of solar panels to the ground: added "spill=false" by entity creation
Version: 0.0.1
Changes:
- First release