Sluicing


This mod adds a slightly complex resource processing chain based simply around pumping up mineral-rich water from the ground and filtering it for resources.

Content
1 year, 8 months ago
1.1
298
Manufacturing

g Some feedback

1 year, 6 months ago

Hello there,
very nice mod! Mostly exactly what I was looking for.
My case:
I play Warptorio2 (you should check it - great mod!) and some planets are islands with a lot of water and no resources (intentionally) and for me it's a "down-time". I wanted some method of ore generation from water as that's all I have on those planets. However I really don't want anything other than Iron and Copper Ores as for me it feels like cheating to stack up on petrol and/or uranium so early.

Can I ask if you can put some additional config for what to be generated? Like enable/disable certain resources or at least lock it behind some research close to when they may be needed?
Also if possible - can you make it so to generate some "special resource" from water? Like "mineral extracted from water" that can be put in assembly to generate the ores? My thought is that it makes you stack on stone from normal "stone-finding-and-mining" and feels a bit like cheat as you start to look to make more and more stone mining than the other ore mining. This is VERY special "Warptorio2" case as I understand your idea behind it to use it on map w/o resource generation.
However for now I'm "restarting myself" and dumping the unneeded resources (uranium(s), coal and petrol) as it makes it too easy to stack on those and "cheat" Warptorio2's progression.
As stated - great mod! Keep it up!
Cheers!

1 year, 3 months ago

Soon as I can focus on modding again, I'll try to add a 'basic ores only' setting to it, and an assembler exclusive variant option. Can't say when, working 60+ hours a week rn, but whenever I get the time.

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