ShinyBobGFX

by Zombiee

Graphics update for Bob's mods. Buildings are colored by tier as well as adding some hi-res versions where bob hasn't yet. NO recipe changes/rebalance.

Tweaks
4 years ago
0.15 - 0.18
303

b (Fixed) after updating Bob's Logistics to 0.17.14 i got this message

5 years ago

https://mods.factorio.com/mod/boblogistics/changelog
Version: 0.17.14
Date: 15. 07. 2019
Changes:
- Moved pump next update to bob-pump-2 to the data-updates phase.
- Reworked the inserter overhaul to not break (delete wires and filters etc) vanilla blueprints.

5 years ago

I made a rough fix tracking the renames inside Bob's mod.
Not pretty, has some redundancies, but it loads.

Replace the contents of prototypes/inserters2.lua inside the zip with this: https://gist.github.com/jinks/a42e13d74c2d8573bd812b8926ca714e

5 years ago

Do you think we can expect a global update in the coming days or should we go for that rough fix ?

Tjanks

5 years ago

Thanks a lot Jinks for that fix ! :)

5 years ago
(updated 5 years ago)

How do I enable the mod after I replaced the file? It doesn't show up in the mods list and implies I should reinstall it on the mod page.
Edit: figured it out, extra layer to the zip folder and wrong name on the inside. Thank for the fix jinks!

5 years ago

Yeah. Please push that to this mod so we can get this auto updated ;)

5 years ago

Will fix soonish. Tonight or tomorrow.

5 years ago

Fix is up - just stole jinks' fix and uploaded, so credit and thanks to you kind .. robot .. penguin .. thing.

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