ShinyBobGFX

by Zombiee
Graphics update for Bob's mods. Buildings are colored by tier as well as adding some hi-res versions where bob hasn't yet. NO recipe changes/rebalance.
4 months ago
0.15 - 0.17
153809

Changelog

Version: 0.17.13
  Changes:
    - bandaid fix till I can fix right
              

Version: 0.17.12
  Changes:
    - fix because case sensitive is a thing
              

Version: 0.17.11
  Changes:
    - added some GFX for shotgun techs generously created by Vigil
              

Version: 0.17.10
  Changes:
    - fix for renamed inserters in bob's.  Thanks to jinks whose fix I just copy/pasted.
              

Version: 0.17.9
  Changes:
    - fix for robochests/tanks that seems to work
              

Version: 0.17.8
  Changes:
    - quick fix disabling robochests till I can fix it for realsies
              

Version: 0.17.7
  Changes:
    - forgot to save an important change on 17.6 and people managed to download it in the minute it was up - New version!
    - fixed some powerbar oddness when not using warfare
              

Version: 0.17.6
  Changes:
    - Change code to deal with crash related to stuff being moved from bobwarfare to bobequipment/vehicle
    - Fix icon size issue with Personal roboport when not using bobequipment
              

Version: 0.17.5
  Changes:
    - Medium Electric pole colorified
    - Powerbars and color graphics for many armor equipment
    - New GFX for reinforced walls
              

Version: 0.17.4
  Changes:
    - Decided that maybe it should load without Bob's Equipment too
              

Version: 0.17.3
  Changes:
    - Fix problem with icon size
    - New roboport icons
    - Added powerbar to roboport in armor
    - Bob Equipment partial support
    - Rest of the equipment to follow
              

Version: 0.17.2
  Changes:
    - Low res should work now too.
              

Version: 0.17.1
  Changes:
    - Initial 'I think it works' release. Large drills look the same as regular now, power poles untouched