⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
a month ago
1.1 - 2.0
17.0K
Combat

g Flamethrower turret error

11 days ago

I play factorio with Krastorio 2, rampant fixed and rampant arsenal fork.

2 problems

1 - when Flamethrower turret shoot while boosted and than go normal mode, almost all fuel disaper in pipelines and reservuars. Without searchlight fuel last almoust 5 hours, with - 2 minutes or less.

2 - when Flamethrower turret added in ignore list fuel don't disappear, but they stuck and don't shoot at all sometimes. And if click on it you can see "disabled ba a script", at the end all of them have this message.

10 days ago

Thanks for your report! I think I can make some time tomorrow to take a look at this, but it might have to wait for the weekend depending on how work is.

10 days ago

I have some others qol mods, but dont think they can cause problems.

Here is editor save if you need.
https://drive.google.com/drive/folders/1gvicZhEieYdoc97setOpNCSGYJRlVyjN

Unbelievable that you still support this mod for so long time. Thank you !

9 days ago

I appreciate having the save file ready, thank you so much! These are always a huge help.

Honestly it's been my pleasure to keep up the support. I would love to do more with the mod, but maybe my full ambitions will have to wait for retirement in another 40 years... I must confess, I still haven't even finished beating the game. I only got as far as Aquilo during my winter break after the expansion released, and never found the willpower to design a new ship after work started again...

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