Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!
Mods introducing new content into the game.
Version: 2.3.9 Date: 2024-11-16 Changes: - Tentative fix for crash when invalid turrets being stored
Version: 2.3.8 Date: 2024-11-02 Changes: - Fix migration file quickfix
Version: 2.3.7 Date: 2024-11-02 Changes: - Quick fix for edge case where blueprinted searchlights in safe / alarm mode cause crashes
Version: 2.3.6 Date: 2024-10-30 Changes: - Fix for case where inventory is missing from blueprint book
Version: 2.3.5 Date: 2024-10-29 Changes: - Fix migration file
Version: 2.3.4 Date: 2024-10-27 Changes: - Fix map scenario and migration issues
Version: 2.3.3 Date: 2024-10-27 Changes: - Attempt freeze fix
Version: 2.3.2 Date: 2024-10-27 Changes: - Fix turret interaction when enemies die
Version: 2.3.1 Date: 2024-10-27 Changes: - Fix boosting turrets that use range-extending ammo
Version: 2.3.0 Date: 2024-10-26 Changes: - EXPERIMENTAL RELEASE - Fixes for Space Age Release, please report any crashes through the mod portal discussion.
Version: 2.2.20 Date: 2024-09-13 Changes: - Add mod setting to control volume of searchlight scanning effect. wub wub wub
Version: 2.2.19 Date: 2024-07-27 Changes: - [Minor] Fix chat log output
Version: 2.2.18 Date: 2024-07-23 Changes: - [Minor] Tentative compatability fix for Editor Extensions crash
Version: 2.2.17 Date: 2024-07-18 Changes: - [Minor] Fix alarm color mod settings not working
Version: 2.2.16 Date: 2022-12-22 Changes: - Mod compatability for Picker Dollies - Add runtime option to set speed of searchlight - Bugfixes
Version: 2.2.15 Date: 2022-12-06 Changes: - Compatability fix for Bob's Warfare technology bonuses
Version: 2.2.14 Date: 2022-12-06 Changes: - Compatability fix for missing mod settings
Version: 2.2.13 Date: 2022-12-05 Changes: - Turrets being affected by a Searchlight range-boost now receive technology bonuses (Tested against Rampant Arsenal).
Version: 2.2.12 Date: 2022-10-05 Changes: - Mod compatability fix
Version: 2.2.11 Date: 2022-10-01 Changes: - Attempt fix for crash in multiplayer
Version: 2.2.10 Date: 2022-09-26 Changes: - Mod compatability fix for Industrial Revolution 2
Version: 2.2.9 Date: 2022-09-25 Changes: - Mod compatability fix
Version: 2.2.8 Date: 2022-08-20 Changes: - Bugfixes
Version: 2.2.7 Date: 2022-08-03 Changes: - Compatability fix for NanoBots
Version: 2.2.6 Date: 2022-08-02 Changes: - Attempt to workaround engine failing to spawn new entities in some cases
Version: 2.2.5 Date: 2022-07-30 Changes: - Add FAQ entry for Hero Turrets mod compatability - Fix save migration failing
Version: 2.2.4 Date: 2022-07-23 Changes: - Add glow effect to base of boosted turrets - Add setting to disable glow effect - Add radius visualization to show range at which a searchlight can boost nearby turrets - Minor graphic updates - Fix GUI from opening while holding terrain tiles - Fix save migration failing
Version: 2.2.3 Date: 2022-07-20 Changes: - Fix crash on starting new game
Version: 2.2.2 Date: 2022-07-18 Changes: - Add remote interface for blocking turret boosting (see FAQ) - Fix crash during save file migration
Version: 2.2.1 Date: 2022-07-12 Changes: - Bugfixes and performance updates
Version: 2.2.0 Date: 2022-07-02 Changes: - Comptability fix for Portable-Turrets - Add option to disable the animated hexagon searchlight effect - Add support to change color of searchlights as a startup setting
Version: 2.1.3 Date: 2022-05-21 Changes: - Compatability fix for Space Exploration
Version: 2.1.2 Date: 2022-05-12 Changes: - Bugfix for when surface cleared in Blueprint Sandboxes mod
Version: 2.1.1 Date: 2022-05-09 Changes: - Compatability fix for LTN Manager
Version: 2.1.0 Date: 2022-05-07 Changes: - Turret-boosting now draws power at lower priority - Boosted turrets no longer disabled when out of electricity, they just require electricity to be boosted - Attempt fix for opening searchlight gui without searchlight selected
Version: 2.0.1 Date: 2022-04-26 Changes: - Attempt to fix entities without owner being targeted - Hide boosted ammo from logistics & some other GUIs - Fix localization of boosted turrets in some cases - Remove deprecated call to is_entity_with_force
Version: 2.0.0 Date: 2022-04-24 Changes: - [Major] Added GUI for directly setting searchlight commands - Searchlights can now be meaningfully rotated with 'R'/'Shift-R' after being built like other structures - Searchlights now internally track their rotation & other command settings - Rotation settings changed to treat 0/360 degrees as "12 o'clock" - [migration] Update constant-combinator's rotation signals accordingly for existing saves - [Major] Added 'Safe Mode' to allow searchlights to enter an idle mode when no foes present - "Warning" signal reworked to indicate if searchlight suspects foes are near, should be much more noticable - Significant performance increase for saves with over 1000 searchlights - Allow copy-paste between searchlights and from constant-combinators to searchlights - Connecting searchlights with wires improved - Blueprint reliability improved - Hovering over a searchlight now highlights its spotlight - Hovering over a searchlight to show patrol settings now renders the area more distinctly - Patrol settings for searchlight now less likely to cause spotlight to wander out of range - Reduced filesize of graphics by ~45% - Updated prisonbreak scenario to use the new signal types
Version: 1.2.11 Date: 2022-04-22 Changes: - Fix for other mods wiping out force relationships
Version: 1.2.10 Date: 2022-04-21 Changes: - Bugfixes
Version: 1.2.9 Date: 2022-04-15 Changes: - Fix map editor crash - Make mod more robust to rogue entity.destroy() calls
Version: 1.2.8 Date: 2022-04-14 Changes: - Attempt to fix rare blueprint crash
Version: 1.2.7 Date: 2022-04-11 Changes: - Fix crash when deleting ghosts in some cases
Version: 1.2.6 Date: 2022-03-31 Changes: - Fix robots fast-replace causing crash due to missing on_robot_pre_mined callback
Version: 1.2.5 Date: 2022-03-30 Changes: - Attempt to fix crash experienced by user with extensive mod list
Version: 1.2.4 Date: 2022-03-23 Changes: - Add mod setting 'Distance for finding turrets to boost' to support changing the maximum distance at which searchlights find turrets to range boost. - Changes to underlying calculations may affect newly built searchlight-turret formations, but shouldn't affect any existing formations in saved games. - The new default value will be 1, which requires turrets to be 'touching' the searchlight to receive a boost. - A value of 2 may be used to restore the old behavior (which allowed a 1 tile gap between searchlight and turret). - A value of 0 may now be set to effectively disable the range-boosting feature. - Excessive values (above 30) might cause lag when constructing turrets / searchlights.
Version: 1.2.3 Date: 2022-03-20 Changes: - Add min and max values to mod setting for searchlight spotlight radius
Version: 1.2.2 Date: 2022-03-15 Changes: - Add startup mod setting to allow users to set size of searchlight's spotlight radius
Version: 1.2.1 Date: 2022-02-17 Changes: - Prepare for integration with hero turrets mod
Version: 1.2.0 Date: 2022-02-05 Changes: - Sending signals to control the search area now highlights the range to be searched - Virtual signals added for searchlight own-position (migration file added to convert old O and P signals on existing searchlights)
Version: 1.1.3 Date: 2022-01-19 Changes: - Fix rare crash when setting up blueprints
Version: 1.1.2 Date: 2022-01-05 Changes: - Bugfixes
Version: 1.1.1 Date: 2021-12-26 Changes: - Bugfix when toggling editor
Version: 1.1.0 Date: 2021-12-23 Changes: - Bugfixes - New signals for searchlight I/O - Set a radius and distance to control a searchlight's field of view with constant combinators!
Version: 1.0.5 Date: 2021.12.21 Changes: - Boosted turrets now match modded health on other turrets better. - Workaround added to handle map editor not firing events. - Option added to allow range-boosted turrets to modify their ammo's max range (defaults to yes).
Version: 1.0.4 Date: 2021.12.18 Changes: - Fix crash introduced in 3am mod compatibility fix.
Version: 1.0.3 Date: 2021.12.18 Changes: - Mod compatibility fixes - Searchlights now check if boostable turret ammo has a max_range.
Version: 1.0.2 Date: 2021.12.17 Changes: - Mod compatibility fixes.
Version: 1.0.1 Date: 2021.12.16 Changes: - Bug & mod compatibility fixes.
Version: 1.0.0 Date: 2021.12.15 Changes: - Initial release.
Version: 0.0.1 Date: 2019.03.05 Changes: - Initial commit.