Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!
Mods introducing new content into the game.
Version: 2.3.17
Date: 2025-08-24
Changes:
- Compatibility fix for Zeus' Wrath
- Fix character UI showing up in main menu simulation
Version: 2.3.16
Date: 2025-08-10
Changes:
- Preserve wire connections when boosting turrets
- Attempt fixing crash with bob's warefare sniper turret
Version: 2.3.15
Date: 2025-07-24
Changes:
- Fix for rotating blueprints with searchlights
- Minor factoriopedia fixes
Version: 2.3.14
Date: 2025-07-03
Changes:
- Compatability fix for Krastorio2 Spaced Out
Version: 2.3.13
Date: 2025-06-22
Changes:
- Tentative fix for wires being lost when using the Cut command and dropped blueprint tags
Version: 2.3.12
Date: 2025-04-27
Changes:
- Compatability fix for Picker Dollies-esque mods (Pickier Dollies)
Version: 2.3.11
Date: 2025-03-19
Changes:
- Hacky fix for searchlights not having light. It's still kind of terrible, but idk when I'll get more free time to do better
Version: 2.3.10
Date: 2025-01-17
Changes:
- Experimental quick fix for quality with searchlights
Version: 2.3.9
Date: 2024-11-16
Changes:
- Tentative fix for crash when invalid turrets being stored
Version: 2.3.8
Date: 2024-11-02
Changes:
- Fix migration file quickfix
Version: 2.3.7
Date: 2024-11-02
Changes:
- Quick fix for edge case where blueprinted searchlights in safe / alarm mode cause crashes
Version: 2.3.6
Date: 2024-10-30
Changes:
- Fix for case where inventory is missing from blueprint book
Version: 2.3.5
Date: 2024-10-29
Changes:
- Fix migration file
Version: 2.3.4
Date: 2024-10-27
Changes:
- Fix map scenario and migration issues
Version: 2.3.3
Date: 2024-10-27
Changes:
- Attempt freeze fix
Version: 2.3.2
Date: 2024-10-27
Changes:
- Fix turret interaction when enemies die
Version: 2.3.1
Date: 2024-10-27
Changes:
- Fix boosting turrets that use range-extending ammo
Version: 2.3.0
Date: 2024-10-26
Changes:
- EXPERIMENTAL RELEASE - Fixes for Space Age Release, please report any crashes through the mod portal discussion.
Version: 2.2.20
Date: 2024-09-13
Changes:
- Add mod setting to control volume of searchlight scanning effect. wub wub wub
Version: 2.2.19
Date: 2024-07-27
Changes:
- [Minor] Fix chat log output
Version: 2.2.18
Date: 2024-07-23
Changes:
- [Minor] Tentative compatability fix for Editor Extensions crash
Version: 2.2.17
Date: 2024-07-18
Changes:
- [Minor] Fix alarm color mod settings not working
Version: 2.2.16
Date: 2022-12-22
Changes:
- Mod compatability for Picker Dollies
- Add runtime option to set speed of searchlight
- Bugfixes
Version: 2.2.15
Date: 2022-12-06
Changes:
- Compatability fix for Bob's Warfare technology bonuses
Version: 2.2.14
Date: 2022-12-06
Changes:
- Compatability fix for missing mod settings
Version: 2.2.13
Date: 2022-12-05
Changes:
- Turrets being affected by a Searchlight range-boost now receive technology bonuses (Tested against Rampant Arsenal).
Version: 2.2.12
Date: 2022-10-05
Changes:
- Mod compatability fix
Version: 2.2.11
Date: 2022-10-01
Changes:
- Attempt fix for crash in multiplayer
Version: 2.2.10
Date: 2022-09-26
Changes:
- Mod compatability fix for Industrial Revolution 2
Version: 2.2.9
Date: 2022-09-25
Changes:
- Mod compatability fix
Version: 2.2.8
Date: 2022-08-20
Changes:
- Bugfixes
Version: 2.2.7
Date: 2022-08-03
Changes:
- Compatability fix for NanoBots
Version: 2.2.6
Date: 2022-08-02
Changes:
- Attempt to workaround engine failing to spawn new entities in some cases
Version: 2.2.5
Date: 2022-07-30
Changes:
- Add FAQ entry for Hero Turrets mod compatability
- Fix save migration failing
Version: 2.2.4
Date: 2022-07-23
Changes:
- Add glow effect to base of boosted turrets
- Add setting to disable glow effect
- Add radius visualization to show range at which a searchlight can boost nearby turrets
- Minor graphic updates
- Fix GUI from opening while holding terrain tiles
- Fix save migration failing
Version: 2.2.3
Date: 2022-07-20
Changes:
- Fix crash on starting new game
Version: 2.2.2
Date: 2022-07-18
Changes:
- Add remote interface for blocking turret boosting (see FAQ)
- Fix crash during save file migration
Version: 2.2.1
Date: 2022-07-12
Changes:
- Bugfixes and performance updates
Version: 2.2.0
Date: 2022-07-02
Changes:
- Comptability fix for Portable-Turrets
- Add option to disable the animated hexagon searchlight effect
- Add support to change color of searchlights as a startup setting
Version: 2.1.3
Date: 2022-05-21
Changes:
- Compatability fix for Space Exploration
Version: 2.1.2
Date: 2022-05-12
Changes:
- Bugfix for when surface cleared in Blueprint Sandboxes mod
Version: 2.1.1
Date: 2022-05-09
Changes:
- Compatability fix for LTN Manager
Version: 2.1.0
Date: 2022-05-07
Changes:
- Turret-boosting now draws power at lower priority
- Boosted turrets no longer disabled when out of electricity, they just require electricity to be boosted
- Attempt fix for opening searchlight gui without searchlight selected
Version: 2.0.1
Date: 2022-04-26
Changes:
- Attempt to fix entities without owner being targeted
- Hide boosted ammo from logistics & some other GUIs
- Fix localization of boosted turrets in some cases
- Remove deprecated call to is_entity_with_force
Version: 2.0.0
Date: 2022-04-24
Changes:
- [Major] Added GUI for directly setting searchlight commands
- Searchlights can now be meaningfully rotated with 'R'/'Shift-R' after being built like other structures
- Searchlights now internally track their rotation & other command settings
- Rotation settings changed to treat 0/360 degrees as "12 o'clock"
- [migration] Update constant-combinator's rotation signals accordingly for existing saves
- [Major] Added 'Safe Mode' to allow searchlights to enter an idle mode when no foes present
- "Warning" signal reworked to indicate if searchlight suspects foes are near, should be much more noticable
- Significant performance increase for saves with over 1000 searchlights
- Allow copy-paste between searchlights and from constant-combinators to searchlights
- Connecting searchlights with wires improved
- Blueprint reliability improved
- Hovering over a searchlight now highlights its spotlight
- Hovering over a searchlight to show patrol settings now renders the area more distinctly
- Patrol settings for searchlight now less likely to cause spotlight to wander out of range
- Reduced filesize of graphics by ~45%
- Updated prisonbreak scenario to use the new signal types
Version: 1.2.11
Date: 2022-04-22
Changes:
- Fix for other mods wiping out force relationships
Version: 1.2.10
Date: 2022-04-21
Changes:
- Bugfixes
Version: 1.2.9
Date: 2022-04-15
Changes:
- Fix map editor crash
- Make mod more robust to rogue entity.destroy() calls
Version: 1.2.8
Date: 2022-04-14
Changes:
- Attempt to fix rare blueprint crash
Version: 1.2.7
Date: 2022-04-11
Changes:
- Fix crash when deleting ghosts in some cases
Version: 1.2.6
Date: 2022-03-31
Changes:
- Fix robots fast-replace causing crash due to missing on_robot_pre_mined callback
Version: 1.2.5
Date: 2022-03-30
Changes:
- Attempt to fix crash experienced by user with extensive mod list
Version: 1.2.4
Date: 2022-03-23
Changes:
- Add mod setting 'Distance for finding turrets to boost' to support changing the maximum distance at which searchlights find turrets to range boost.
- Changes to underlying calculations may affect newly built searchlight-turret formations, but shouldn't affect any existing formations in saved games.
- The new default value will be 1, which requires turrets to be 'touching' the searchlight to receive a boost.
- A value of 2 may be used to restore the old behavior (which allowed a 1 tile gap between searchlight and turret).
- A value of 0 may now be set to effectively disable the range-boosting feature.
- Excessive values (above 30) might cause lag when constructing turrets / searchlights.
Version: 1.2.3
Date: 2022-03-20
Changes:
- Add min and max values to mod setting for searchlight spotlight radius
Version: 1.2.2
Date: 2022-03-15
Changes:
- Add startup mod setting to allow users to set size of searchlight's spotlight radius
Version: 1.2.1
Date: 2022-02-17
Changes:
- Prepare for integration with hero turrets mod
Version: 1.2.0
Date: 2022-02-05
Changes:
- Sending signals to control the search area now highlights the range to be searched
- Virtual signals added for searchlight own-position (migration file added to convert old O and P signals on existing searchlights)
Version: 1.1.3
Date: 2022-01-19
Changes:
- Fix rare crash when setting up blueprints
Version: 1.1.2
Date: 2022-01-05
Changes:
- Bugfixes
Version: 1.1.1
Date: 2021-12-26
Changes:
- Bugfix when toggling editor
Version: 1.1.0
Date: 2021-12-23
Changes:
- Bugfixes
- New signals for searchlight I/O
- Set a radius and distance to control a searchlight's field of view with constant combinators!
Version: 1.0.5
Date: 2021.12.21
Changes:
- Boosted turrets now match modded health on other turrets better.
- Workaround added to handle map editor not firing events.
- Option added to allow range-boosted turrets to modify their ammo's max range (defaults to yes).
Version: 1.0.4
Date: 2021.12.18
Changes:
- Fix crash introduced in 3am mod compatibility fix.
Version: 1.0.3
Date: 2021.12.18
Changes:
- Mod compatibility fixes
- Searchlights now check if boostable turret ammo has a max_range.
Version: 1.0.2
Date: 2021.12.17
Changes:
- Mod compatibility fixes.
Version: 1.0.1
Date: 2021.12.16
Changes:
- Bug & mod compatibility fixes.
Version: 1.0.0
Date: 2021.12.15
Changes:
- Initial release.
Version: 0.0.1
Date: 2019.03.05
Changes:
- Initial commit.