⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
26 days ago
1.1 - 2.0
15.5K
Combat

b Non-recoverable error

a month ago

I get this error message when searchlight next to bobwarfare sniper turret. Both entities have quality applied to them.

The mod ⚠️ SearchlightAssault ⚠️ (2.3.15) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event SearchlightAssault::on_script_trigger_effect (ID 171)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
    [C]: in function '__index'
    __SearchlightAssault__/control-gestalt.lua:195: in function 'BoostFriends'
    __SearchlightAssault__/control-gestalt.lua:222: in function 'EnterAlarmMode'
    __SearchlightAssault__/control-gestalt.lua:515: in function 'FoeFound'
    __SearchlightAssault__/control.lua:398: in function <__SearchlightAssault__/control.lua:391>
a month ago

Thank you for your report!

I'm sorry for the delay, work has been rough this week, but I have the next couple days off. I'll try to put out a fix shortly.

a month ago

I can't seem to find a sniper turret in the bob's warefare mod.

Is there any chance you could send me your save so I can verify that the fix works?

a month ago

My savegame is 952mb, it'll take forever to upload.

a month ago

Understandable. I've released version 2.3.16 last night which should fix this problem.

Please try it out and let me know if you see any issues.

a month ago

So far I haven't encountered any issues, I think the mod now works as intended, thanks!

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