⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
2 months ago
1.1 - 2.0
17.3K
Combat

b ✅ Non-recoverable error

a year ago

I get this error message when searchlight next to bobwarfare sniper turret. Both entities have quality applied to them.

The mod ⚠️ SearchlightAssault ⚠️ (2.3.15) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event SearchlightAssault::on_script_trigger_effect (ID 171)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
    [C]: in function '__index'
    __SearchlightAssault__/control-gestalt.lua:195: in function 'BoostFriends'
    __SearchlightAssault__/control-gestalt.lua:222: in function 'EnterAlarmMode'
    __SearchlightAssault__/control-gestalt.lua:515: in function 'FoeFound'
    __SearchlightAssault__/control.lua:398: in function <__SearchlightAssault__/control.lua:391>
11 months ago

Thank you for your report!

I'm sorry for the delay, work has been rough this week, but I have the next couple days off. I'll try to put out a fix shortly.

11 months ago

I can't seem to find a sniper turret in the bob's warefare mod.

Is there any chance you could send me your save so I can verify that the fix works?

11 months ago

My savegame is 952mb, it'll take forever to upload.

11 months ago

Understandable. I've released version 2.3.16 last night which should fix this problem.

Please try it out and let me know if you see any issues.

11 months ago

So far I haven't encountered any issues, I think the mod now works as intended, thanks!

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