⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
a month ago
1.1 - 2.0
17.0K
Combat

g 📝 Cannot Rotate Blueprints?

10 months ago

I'm not seeing another thread with this info, so I'm just wondering why blueprints with searchlights can't be rotated.

10 months ago

I'm still trying to figure that out myself... It was working earlier when space age came out, but now it's not..

I might try to take a look over the new couple weekends when I have time

10 months ago

Awesome, thanks. And just in case it hasn't been mentioned; even without rotating the blueprint the orientation of the searchlights (tower on each corner set to only cover ~120° facing diagonally) gets randomized when pasting the BP/building the ghost (not sure if it's randomized when placing by hand or just with bots, I didn't do too much testing with it).

9 months ago

I just released version 2.3.15 which fixes the main blueprint rotation issue.

I'll try to keep looking to figure out what's going on with the orientation later.

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