⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
26 days ago
1.1 - 2.0
15.5K
Combat

g Cannot Rotate Blueprints?

2 months ago

I'm not seeing another thread with this info, so I'm just wondering why blueprints with searchlights can't be rotated.

2 months ago

I'm still trying to figure that out myself... It was working earlier when space age came out, but now it's not..

I might try to take a look over the new couple weekends when I have time

2 months ago

Awesome, thanks. And just in case it hasn't been mentioned; even without rotating the blueprint the orientation of the searchlights (tower on each corner set to only cover ~120° facing diagonally) gets randomized when pasting the BP/building the ghost (not sure if it's randomized when placing by hand or just with bots, I didn't do too much testing with it).

a month ago

I just released version 2.3.15 which fixes the main blueprint rotation issue.

I'll try to keep looking to figure out what's going on with the orientation later.

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