⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
3 days ago
1.1 - 2.0
12.4K
Combat

g Error while building with BPs

1 year, 10 months ago

Hi. There is an error while building with BP. It is happed when I was trying to wall off with some walls and turrets + search lights. It worked 2 or 3 times (BPs) and now it throws an error when I try the same BP. I can provide additional info should you have any questions.

Error while running event SearchlightAssault::on_robot_built_entity (ID 14)
SearchlightAssault/control-tunion.lua:396: attempt to index local 'g' (a nil value)
stack traceback:
SearchlightAssault/control-tunion.lua:396: in function 'IsBoostableAndInRange'
SearchlightAssault/control-tunion.lua:407: in function 'CreateRelationship'
SearchlightAssault/control-tunion.lua:305: in function 'TurretAdded'
SearchlightAssault/control.lua:447: in function <SearchlightAssault/control.lua:433>

1 year, 10 months ago

Thanks for your report. I'm having trouble recreating this. Could you please send me your save file?

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