⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
7 days ago
1.1 - 2.0
12.8K
Combat

b Crash from Start up

2 years ago

i have a error show up from start up

Failed to load mods: SearchlightAssault/prototypes/sl-entities:lua:420: attempt to index field 'ground_patch' (a nil value)
stack traceback:
SearchlightAssault/prototypes/sl-entities.lua:420: in main chunk
[C]: in function 'require'
SearchlightAssault/data-final-fixes.lua:4: in main chunk

i use other mod idk what cause this there no save file

2 years ago

It looks like another mod is messing with the "small-scorchmark-tintable" entity from the base game, which I was copying some data from.

I've moved the copying to a different data stage, which should hopefully fix this.

I've just released version 2.2.9 which will hopefully fix this. Please let me know if it does or not.

The new version should start to appear in the mod portal shortly.
If you don't see it in-game you can download it manually here: https://mods.factorio.com/mod/SearchlightAssault/downloads

2 years ago

thank for you help

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