⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
3 days ago
1.1 - 2.0
12.4K
Combat

i a new Сompass constant combinator

2 years ago

Add a new compass constant combinator - it should return a searchlight rotation signal that based on rotation position of this new CC.
It will be very helpful for searchlight turrets in blueprints - if we rotate a blueprint, then all configuration auto-fixed.

2 years ago

also, it will be useful for all other mods with rotation/angle configurations.

2 years ago

Thanks for the suggestion!

I'm currently working on a major update. When released, the rotation of the searchlight will be tracked "internally" and should be able to factor in rotated blueprints automatically, without requiring a new combinator -- or any combinators at all, unless of course you want to use them :)

I'm anticipating having the major update done in less than a month or two, and I'm hoping the results will work for your use case. If not, I would be happy to hear from you again.

New response