⚠️ SearchlightAssault ⚠️


Adds a game map and searchlights which sweep for foes at great range, alerting you while directing adjacent turrets to snipe spotted foes. Designed to dovetail with the early-mid game, searchlights provide: - Circuit network interfaces for search & detection I/O - Incentive to automate lamp & combinator production in the early game - New tactics to assault biter bases without leap-frogging turrets!

Content
7 days ago
1.1 - 2.0
12.8K
Combat

b crash when upgrading blueprint

2 years ago

The mod ⚠️ SearchlightAssault ⚠️ (1.1.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event SearchlightAssault::on_player_configured_blueprint (ID 71)
Item is not blueprint.
stack traceback:
[C]: in function 'is_blueprint_setup'
SearchlightAssault/control-items.lua:66: in function <SearchlightAssault/control-items.lua:61>

2 years ago

Thanks for your report!
I'll try to write a fix as soon as I can on friday

2 years ago

So, this looks like it could be an easy fix.
I've uploaded version 1.1.3 to address it.

If you still see problems, please send me more details, like your save file / mod list / what you were doing when the crash happened.

The new version should show up in the mod portal soon. If you don't see it in game in a few minutes, you can download it manually here:
https://mods.factorio.com/mod/SearchlightAssault/downloads

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