I also like this idea! (IIRC late game in long play/large modpacks, the artillery vehicle is very vulnerable, and doesn't get a second shot off to finish off those large bases a lot of the time.)
I'd use a name like "missile silo" or something, if you're launching ICBMs basically. I don't know about the feasibility of this, but you could have silos with 1 missile in each, and a "Missile Command" (get it?) building that you would use instead of the remote, and just launch via the map. I also like the idea of building these really long-range missile systems out of rocket parts.
Another idea could be to just have a nuke payload on the rocket, instead of the satellite. (Or some cluster of them, or something, to make it more affordable.)
(And thanks for all your modding work! Most of my long-play games include a least a few of your works!)