Schall Endgame Evolution


Adds GUI to display evolution factor and monitor alien spawn rates. Adds progressively higher tiers of aliens (configurable) at very-late game, bringing some real challenge! (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

Content
9 months ago
0.16 - 2.0
45.9K
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g Conflict with Factorio+ mod

a month ago

Loading Factorio+ with Schall Endgame Evolution (and Base, Elevated Rails, Quality, and Space Age) results in an error. I'm posting here and in the modpage for Factorio+ as well.

Failed to load mods: factorioplus/spitter-projectiles.lua:163: bad argument #1 of 3 to 'find' (string expected, got nil)
stack traceback:
[C]: in function 'find'
factorioplus/spitter-projectiles.lua:163: in function 'spitter_sounds'
factorioplus/spitter-projectiles.lua:152: in function 'spitter_attack_parameters'
SchallEndgameEvolution/lib/EEpt.lua:275: in function 'UNIT_category_spitter'
SchallEndgameEvolution/prototypes/enemies.lua:27: in main chunk
[C]: in function 'require'
SchallEndgameEvolution/data.lua:1: in main chunk
Mods to be disabled:
SchallEndgameEvolution (2.0.1)

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