Good to hear about the first comment about numbers in FAQ. I always thought that these maybe "over-detailed", because no one ever mentioned if these walls of text were useful to players or not. (In comparison, most other mods do not provide any numbers about new aliens at all...) Your comment tells someone really read them. :D
For biters, you can find in enemies.lua line 149 & 157:
biter_cat[tier].pollution_to_join_attack = 400 * ( 1 + (tier-4)*(diff_max-difficulty)/(diff_max-1) )
table.insert(biterspawner.result_units, {unit.name, {{1 - 0.1 / math.pow(2, (tier-4)/difficulty), 0.0}, {1.0, 0.4 * math.pow(0.68, tier-4)}} } )
For spitters, you can find in enemies.lua line 277 & 285:
spitter_cat[tier].pollution_to_join_attack = 200 * ( 1 + (tier-4)*(diff_max-difficulty)/(diff_max-1) )
table.insert(spitterspawner.result_units, {unit.name, {{1 - 0.1 / math.pow(2, (tier-4)/difficulty), 0.0}, {1.0, 0.4 * math.pow(0.68, tier-4)}} } )
"tier" is the category number, from 5 to 10.
"difficulty" is the difficulty setting in options, from 1 to 9.
"diff_max" is the highest difficulty, 9.
A new table could be added to FAQ, if it is necessary and I have the time.