Schall Chunk Alignment


Shows chunk and tile grids around the player. Designed for radar placement where its chunk location is important, and for OCD players who want to achieve perfect blueprint alignments. (Locale: English, Deutsch, 正體中文)

Utilities
6 days ago
0.17 - 2.0
2.21K

b [Solved] Blueprints keep crashing with mod

8 days ago

"The mod Schall Chunk Alignment (2.0.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event SchallChunkAlignment::on_player_cursor_stack_changed (ID 33)
SchallChunkAlignment/lib/CAlib.lua:63: attempt to index local 'matname' (a number value)
stack traceback:
SchallChunkAlignment/lib/CAlib.lua:63: in function 'blueprint_contains'
SchallChunkAlignment/lib/CAlib.lua:71: in function 'is_cursor_blueprint'
SchallChunkAlignment/lib/CAlib.lua:94: in function 'is_cursor_contains'
SchallChunkAlignment/lib/CArender.lua:198: in function 'is_chunk_showing'
SchallChunkAlignment/lib/CArender.lua:206: in function 'check_cursor_stack_changed'
SchallChunkAlignment/control.lua:58: in function <SchallChunkAlignment/control.lua:56>"

6 days ago

Thanks for reporting.
This is caused by 2.0 API has returned a different data type, and I was unaware of it.
2.0.1 should have solved this.

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