with minimum mods enabled crash is still present:
https://i.dbotthepony.ru/2019/05/19/factorio_17-58-34-2d85025.png
https://i.dbotthepony.ru/2019/05/19/factorio_17-57-30-acbd486.png
crash C++ stacktrace:
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-ftwfl1\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-ftwfl1\src\util\logger.cpp (383): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-ftwfl1\src\util\logger.cpp (534): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-ftwfl1\src\util\logging.cpp (96): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-ftwfl1\src\surface\chunk.cpp (690): Chunk::Chunk
c:\cygwin64\tmp\factorio-build-ftwfl1\src\surface\surface.cpp (847): Surface::getTile
c:\cygwin64\tmp\factorio-build-ftwfl1\src\entity\fireflame.cpp (334): FireFlame::addFuel
c:\cygwin64\tmp\factorio-build-ftwfl1\src\trigger\createfiretriggereffectitem.cpp (41): CreateFireTriggerEffectItem::applyInternal
c:\cygwin64\tmp\factorio-build-ftwfl1\src\trigger\triggereffect.cpp (32): TriggerEffect::apply
c:\cygwin64\tmp\factorio-build-ftwfl1\src\trigger\directtriggeritem.cpp (27): DirectTriggerItem::apply
c:\cygwin64\tmp\factorio-build-ftwfl1\src\entity\projectile.cpp (201): Projectile::hit
c:\cygwin64\tmp\factorio-build-ftwfl1\src\entity\projectile.cpp (143): Projectile::update
c:\cygwin64\tmp\factorio-build-ftwfl1\src\surface\chunk.cpp (567): Chunk::updateActiveEntities
c:\cygwin64\tmp\factorio-build-ftwfl1\src\surface\chunk.cpp (624): Chunk::updateEntities
c:\cygwin64\tmp\factorio-build-ftwfl1\src\surface\surface.cpp (1366): Surface::update
c:\cygwin64\tmp\factorio-build-ftwfl1\src\map\map.cpp (1458): Map::updateEntities
c:\cygwin64\tmp\factorio-build-ftwfl1\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-ftwfl1\src\scenario\scenario.cpp (1211): Scenario::update
c:\cygwin64\tmp\factorio-build-ftwfl1\src\mainloop.cpp (1155): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-ftwfl1\src\mainloop.cpp (1022): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-ftwfl1\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::)(void),MapGenerationHelper >,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::)(void),MapGenerationHelper > > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECB067974)
00007FFECB067974 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFECD44A271)
00007FFECD44A271 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
39.840 Error Chunk.cpp:690: Trying to make chunk at unreasonable position [262131, -9]