Makes Fulgoran lightning storms random in length, more damaging, and able to hit locomotives.
Small changes concerning balance, gameplay, or graphics.
Map generation and terrain modification.
anyone who wants to play this on 2.1 can change the first 2 lines in data-final-fixes.lua to this, and it seems to work
data.raw["lightning"]["lightning"].damage.amount = data.raw["lightning"]["lightning"].damage.amount * settings.startup["rocs-hardcore-lightning-damage-multiplier"].value