Pushes back some technologies in the Space Age tech tree, increasing the difficulty of the game and the reward for visiting planets.
Small changes concerning balance, gameplay, or graphics.
Version: 1.0.18 Date: 2024-11-30 Changes: - Information update.
Version: 1.0.17 Date: 2024-11-29 Bugfixes: - Appropriate migrations for infinite technologies included.
Version: 1.0.16 Date: 2024-11-29 Info: - Tooltip update.
Version: 1.0.15 Date: 2024-11-29 Features: - The 'Push back infinite research' setting now converts each infinite research technology into a single technology with a new infinite descendent requiring cryogenic science packs.
Version: 1.0.14 Date: 2024-11-26 Changes: - Removed unused option
Version: 1.0.13 Date: 2024-11-26 Info: - Infinite tech pushed back past Aquilo so one can't grind infinite resources to get there.
Version: 1.0.12 Date: 25.11.2024 Info: - New thumbnail.
Version: 1.0.10 Date: 24.11.2024 Info: - Heating tower and lightning rod changes move to their respective 'hardcore' planet mods.
Version: 1.0.7 Date: 23.11.2024 Info: - Lightning rods are now behind a technology by default.
Version: 1.0.0 Date: 18.11.2024 Features: - Repair pack pushed back to require logistic science packs. - Landfill pushed back to require Agriculture. - Logistic system pushed back to require metallurgic, electromagnetic and agricultural science packs. - Cliff explosives pushed back to require metallurgic, military, electromagnetic and agricultural science packs. - Kovarex enrichment pushed back to require agricultural and electromagnetic science packs. - Atomic bomb pushed back to require agricultural and electromagnetic science packs. - Heating tower pushed back to require (only)agricultural science packs.