I think there is a misunderstanding of the converter:
PLease tell me if you didn't understand that
yes, now i am pretty confused which items and/or ghosts i should be able to see where ...
It supposes to send you the ghosts that are not available,
i.e. those that are : - not in a container - not on bots
Basically, it sends on the network the information of the missing items,
that you can see as messages at the bottom of the screen.
to clarify: with "at the bottom of the screen" you mean the alert messages that list missing items ?
but where am i shown those by your mod ?
when i have set it to read bot statistics, i get XYZT (or whatever i changed those four signals into) for the bots, and everything else are those missing ghosts, but if i didn't switch and keep the default of showing network contents, how can i differentiate between content of the network and missing ghosts ?
eg, what would be shown in this case: chests hold 10k iron, 200 walls, no gates, and 30 turrets, and i just placed a blueprint with 300 walls, 10 gates and 5 turrets. what would be shown now? 10k iron? 200, 300, 200+300=500, or 200-300=-100 walls? +10 or -10 gates? and 30, 5, 30+5=35 or 30-5=25 turrets?
that's why i didn't notice whether the ghosts were part of the logistic network display. but for the robot statistics display, the ghost signals are clearly different and can be seen: the bot signals are virtual signals and no item signals, and only four of them, everyting else must be ghosts.
i just wanted to reenable the mod to check these details, but the game crashed on start :-(
For the management of the existing map... there is none!
it would be nice to have such a description on the info tab or another prominent location. something like "when installing on an existing map, old roboports will not be refitted with the new function, but only newly placed ones."
or as i just had to notice, installing it on an existing map which already has roboports, the game crashes. thus there should be a big warning "don't install on existing maps":
Error while running event Roboport_Converter::on_tick (ID 0)
Roboport_Converter/methods/roboportFunctions.lua:38: attempt to index field 'logistic_network' (a nil value)