Ribbon Maze Varient deprecated


The maze itself is destined to be automated.

Content
5 years ago
0.16
4
Environment
Owner:
illiander42
Source:
N/A
Homepage:
https://mods.factorio.com/mod/RibbonM...
License:
MIT
Created:
5 years ago
Latest Version:
0.6.8 (5 years ago)
Factorio version:
0.16
Downloaded by:
4 users

DEPRECIATED - Ribbon Maze did a feature-pull

A fork of Ribbon Maze that has a bunch of things I thought would be good.

  • Fixed the fish. All water now has some fish in it. Including mods' fish. (Tested with Angel's Bio Industries)
  • Imperfect Maze option: Now your maze can have loops in it! Beware that adding loops reduces the number of dead ends, which means less resource patches.
  • Clearings: Now you can find clearings in the maze - larger open areas that give you space to build. These will almost certainly create loops even without the imperfect maze option.
  • Oasis: Option to find mangrove-filled water at dead-ends, instead of ore or oil. Now water isn't a limited resource.
  • Angel's Bio-Industry compatibility toggle: Disables the infinite mangroves that give raw wood. You either have to dry green wood, or use arboretums. Also reduces the water mangrove density, making it easier to find places for seafloor pumps.

Lots of credit to H8UL for the original Ribbon Maze mod, and my inspiration to give it some more options.