Allows combat robots that expire due to their lifespan ending to drop a shell that can be refilled to recreate the capsule, to decrease the end cost of using them as long as they aren't destroyed.
Mods introducing new content into the game.
New ways to deal with enemies, be it attack or defense.
Could you auto mark the capsules for deconstruction when they're created?
Should be pretty trivial to have it be a map setting to do so. I'll add it in the next version.
This is complete.