The evolution factor is set by the share of researched technologies vs. all technologies. Example: If there are 1000 research topics (techs) and you have researched 250 of them, then the evolution factor is 25%. (Military techs as well as mostly irrelevant techs excluded from calculation)
Small changes concerning balance, gameplay, or graphics.
Version | Game Version | Download | Release Date | Downloads |
---|---|---|---|---|
1.0.8 | 1.1 | Download | 1 year, 2 months ago | 1.86K |
1.0.7 | 1.1 | Download | 1 year, 2 months ago | 163 |
1.0.6 | 1.1 | Download | 1 year, 2 months ago | 103 |
1.0.5 | 1.1 | Download | 1 year, 4 months ago | 577 |
1.0.4 | 1.1 | Download | 2 years ago | 664 |
1.0.3 | 1.1 | Download | 2 years ago | 65 |
1.0.2 | 1.1 | Download | 2 years ago | 3 |
1.0.1 | 1.1 | Download | 2 years ago | 26 |
1.0.0 | 1.1 | Download | 2 years ago | 7 |