Adds Repair Turrets
Mods introducing new content into the game.
New ways to deal with enemies, be it attack or defense.
Related to roboports and logistic robots.
As title says, construction robots will take significant time even for 1 robot, and they'll end up holding all my robots in the queue to charge instead of charging at a roboport, anything i'm missing?
Can you provide a save game?
https://www.dropbox.com/s/fp0hlhqcx3imzi4/New.zip?dl=0
Was initially caused when placing concrete near repair turrets on the east side of the main base.
Ok I balanced them, thanks for the save, it was useful for testing