When PlanetsLib is enabled, the mod turns crazy:
1. the recipe for building the rocket in the silo appears as "recipe not researched".
2. the recipe for building the rocket in the silo has a different icon.
When PlanetsLib is DISABLED, everything works as normal, even the external rockets part compatibility.
Also, looking inside the code, its pretty convoluted ...
Thanks for your report. Did you test with planetslib only? Or were there also other mods involved.
In the past I did extensive testing with planetslib, external rocket fuel and liquid rocket fuel. But I did not test with actual planet mods which require planetslib.
However, I encountered a little bug: If the silo already had some progress, once ur mod gets added to the game, it says "output full" at the top of the silo GUI. This seems more like a Factorio bug itself, instead of this mod. Making sure the silo has 0% progress (before adding the mod) solves this.