Hi!
I also have a problem with the fix and the 1.1.19 (in the stable branch)
And for some reasons, the bug is here only with the save I play on. If I start a new save, it's seem there is no problem
I have this error (because robots are placing poles), but if I delete a pole it's crashing with approximatly the same issue
1640.983 Error MainLoop.cpp:1285: Exception at tick 30095419: Le mod Realistic Electric Trains 1.1 fix (0.4.7) a engendré une erreur non récupérable.
Merci d'informer l'auteur de cette erreur.
Error while running event Realistic_Electric_Trains_fix::on_robot_built_entity (ID 14)
Realistic_Electric_Trains_fix/logic/rail_search.lua:251: attempt to index local 'target_wire' (a nil value)
stack traceback:
Realistic_Electric_Trains_fix/logic/rail_search.lua:251: in function <Realistic_Electric_Trains_fix/logic/rail_search.lua:174>
(...tail calls...)
Realistic_Electric_Trains_fix/logic/overhead_line.lua:242: in function 'install_pole'
Realistic_Electric_Trains_fix/logic/events/on_built.lua:100: in function 'create_pole'
Realistic_Electric_Trains_fix/logic/events/on_built.lua:162: in function <Realistic_Electric_Trains_fix/logic/events/on_built.lua:157>
(Screen of the error https://prnt.sc/y9to4p )
And when I load my save, all trains are like if there were not powered (they all stop with the little icon on top of these)
There is about 70 trains MK2 on the save
Screens of mods config + all mod I used on the save:
https://prnt.sc/y9sj09
https://prnt.sc/y9sgbp
https://prnt.sc/y9snia
I hope theses info will help you. Have a great day ! :D