Well, the mod I'm using at the moment (RRPEPN) is a single line of code
data.raw.reactor["realistic-reactor-breeder"].energy_source.fuel_categories = {"nuclear-breeder"}
and that seems to do the trick, I'm imagining that adding that with a simple if statement for compat
if mods["PlutoniumEnergy"] then
should work, it'd basically add extra compatibility between mods by removing the middleman (or middlemod in this case) and add extra compatibility for the fork. At the moment as I said, I simply added an optional compat to RRPEPN for RR+, and as it is, it's working.
One thing, which is a bit unrelated to the topic which I should most likely open its own discussion about, but since I've been trying out K2, are RR reactors meant to be less powerful than their vanilla counterparts when using them in the mod?
A standard 4 reactor setup in k2 gives something along the ballpark of 1.5 GW, while instead with all rods fully retracted, I struggle to manage to extract anything around 500 MW out of 4 connected reactors running at 950+ C°, to the point they don't even require to be cooled under that load but instead lose heat simply by the sheer stress from the amount of heat exchangers and turbines connected even in a very compact setup with negligible heat loss. I understand that I get a 200% efficiency return on used cells (technically 150-160 % when using K2's formulas), but even with that buff getting 1/3th of the power out of the same setup seems like a straight downgrade, so overall RR reactors seem to perform much worse than vanilla reactors, even when at its most optimal setup. I was wondering if there was something I was missing?
Thank you again for your time.