Adds a new way to produce energy through nuclear fusion. Fully compatible with K2, Angel's/Bob's, SE and IR2. Unmaintained since 2024-10-25.
Mods introducing new content into the game.
Changes to power production and distribution.
Is it just me, my huge mod list or my stupidity...or are none of the Realistic Fusion Power Buildings affected by the beacons?
It's a bit late for a response, but...the electric boilers are affected by beacons but most (if not all) of the other buildings are not.