Realistic Fusion Power


Adds a new way to produce energy through nuclear fusion. Fully compatible with K2, Angel's/Bob's, SE and IR2. Unmaintained since 2024-10-25.

Content
20 days ago
0.17 - 1.1
29.0K
Power

b [Fixed 1.8.10] Replace SE antimatter option broken i think?

2 years ago

I don't know, but it seems the research order is wrong, and the setting is not working, Aneutronic Fusion is only requiring Vanilla Science. Tested in sandbox, heres both saves https://drive.google.com/file/d/13nJS4duHCxjPaEioN36KWHIzdqzn0kAI/view?usp=drivesdk

https://drive.google.com/file/d/1-DpmsOMjJ6KWO-jsOxO3wZze6PiUFA9l/view?usp=drivesdk With both SE settings disabled,
https://drive.google.com/file/d/1LMKeGac4xU6SfvEnwWczQEy4DY2GREH4/view?usp=drivesdk With both SE settings Enabled

Tried with only SE, its requirements, RFP, and RFP:W. Saw same behavior.

2 years ago
(updated 2 years ago)

Seems like something in 1.8.10 broke everything regarding K2+SE science, taking the new versions off of the mod portal until I fix it...

2 years ago
(updated 2 years ago)

i'm sorry for probably ruining your day. wish you good luck in fixing. Really have enjoyed the mod for the year+ i have used it.

[deleted message]
[deleted message]
2 years ago
(updated 2 years ago)

Took a while to figure out what's happening, apparently the file that changes techs when SE is loaded was silently failing because of the composite aneutronic reactor setting removing the DEC tech.
Manually delete the mod and redownload 1.8.10, it should be fixed now. Should also fix the problem you're having in the other thread.

2 years ago

Will try now thanks!

[deleted message]
2 years ago
(updated 2 years ago)

tried downloading the correct new version, and still having both issues, really strange. Double checked, both server and client has the new .10 both bugs are still happening.

2 years ago

Have to go sleep now, so I'm taking down this version too for the time being. I'll fix it tomorrow, hopefully.

2 years ago

Sleep well!

2 years ago
(updated 2 years ago)

So apparently I just uploaded the wrong version yesterday... try redownloading the mod, it should actually be fixed now.

2 years ago

Testing now!

2 years ago

Yep confirmed! works thank you so much.

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