I ran into a bug after changing the science cost multiplier of the mod in the settings. I changed the modifier to 0.5 and now whenever i try to load it, it gives me an error message when i start the game.
Error while loading technology prototype "rfp-d-d-fusion-2-efficiency-1" (technology): Difficulty normal: count must be positive if a count_formula is not defined.
I cannot reproduce the error. What exactly did you do before it happened? Are you on a new save or did you add the mod to an existing one? What other mods do you have?
Also, next time make a new thread. I'm not checking threads with already fixed bugs as much as the new ones.