Realistic Fusion Power


Adds a new way to produce energy through nuclear fusion. Fully compatible with K2, Angel's/Bob's, SE and IR2. Currently getting rewritten (see end of description).

Content
1 year, 3 days ago
0.17 - 1.1
26.6K
Power

b [Fixed in 1.0.6] Crash after changing settings

3 years ago

I ran into a bug after changing the science cost multiplier of the mod in the settings. I changed the modifier to 0.5 and now whenever i try to load it, it gives me an error message when i start the game.

Error while loading technology prototype "rfp-d-d-fusion-2-efficiency-1" (technology): Difficulty normal: count must be positive if a count_formula is not defined.

3 years ago
(updated 3 years ago)

Fixed with 1.0.6.

3 years ago

Thank you very much for the quick fix. Great mod btw.

3 years ago

This error crashes me while setting up the pipes

https://ifotos.pl/zobacz/1jpg_qqxrwah.jpg

3 years ago

This error crashes me while setting up the pipes

https://ifotos.pl/zobacz/1jpg_qqxrwah.jpg

I cannot reproduce the error. What exactly did you do before it happened? Are you on a new save or did you add the mod to an existing one? What other mods do you have?
Also, next time make a new thread. I'm not checking threads with already fixed bugs as much as the new ones.

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