Realistic Decoration Cleanup


Remove decorations prior to placing entities or tiles. In real life you would not build a house/road and leave the bushes below it, would you?

Tweaks
13 days ago
0.15 - 2.0
27.4K
Environment

g More clean up on gleba please

a month ago

More clean up on gleba please:

https://snipboard.io/U3so9Z.jpg

a month ago
(updated a month ago)

I will take a look into that.

Im not sure i clean anything on non-nauvis.

Edit: ok, I do ... will debug when sober.

13 days ago

Unfortunately gleba often uses multi-tile decorations, so you need to build over the correct tile for the bush to disappear.

I can try to increase the cleaned area by 0.5 or so, but I cant really reproduce your growth issue in the screenshot.

Can it be that the mod was loaded after that has been built?

13 days ago

I increased the cleanup area by 0.6, so it should clean up better. Please try.

13 days ago

it does seem to resolve the situation for these specific examples. I will let you know if i find more issues.

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