HD replacement textures for vanilla decorative sprites, rocks, mud decals, grass clumps, bushes, stumps and ground clutter. Keeps vanilla gameplay unchanged while making the world look sharper and cleaner.
Small changes concerning balance, gameplay, or graphics.
Version: 1.3.11
Date: 2026-07-10
Graphics:
- Updated all 759 base-game decorative PNGs with the latest Real HD 2x artwork.
- Preserved the existing decorative-only replacement scope and 2x scale correction.
Info:
- No gameplay changes.
- Keeps the Real_HD_Decorative mod identity for a direct Mod Portal update.
Version: 1.3.10
Date: 2026-07-06
Changes:
- Rebuilt the replacement list from the official base-game decorative prototype files.
- Verified the pack contains all 759 vanilla base decorative PNG references used by the prototypes.
- Removed guesswork from the texture path list so only confirmed decorative paths are redirected.
Info:
- No gameplay changes.
- 2x PNG sizing fix from 1.3.8 remains included.
- Mod page text and metadata from 1.3.9 remain included.
Version: 1.3.9
Date: 2026-07-06
Changes:
- Updated the mod portal description for Real HD Decorative Base Game.
- Added the official banner link.
- Updated the GitHub source link to the Real-HD-Decorative-Base-Game repository.
- Added clearer AI-assisted and Photoshop-polished texture workflow wording.
- Updated info.json title and homepage metadata.
Info:
- No gameplay changes.
- Texture replacement logic remains the same as 1.3.8.
Version: 1.3.8
Date: 2026-07-06
Bugfixes:
- Fixed 2x decorative replacement sprites being cropped/tiled into large square-looking patches.
- Replacement code now doubles sprite width/height/x/y metadata while applying 0.5 scale.
- This keeps 2x PNGs at the correct vanilla in-game size.
Version: 1.3.7
Date: 2026-07-06
Changes:
- Fixed 2x HD decorative textures rendering too large in game.
- Added automatic scale compensation for replaced decorative sprites.
- Kept replacement scope limited to decorative/simple-entity/corpse prototypes only.
Version: 1.3.6
Date: 06. 07. 2026
Fixes:
- Restricted the automatic texture replacement pass to decorative/simple-entity style prototypes only.
- Prevented the mod from scanning unrelated normal entity prototypes during data-final-fixes.
- Added safer path matching so the pack only replaces files under __base__/graphics/decorative/ when a matching HD PNG exists.
Info:
- No gameplay changes.
- This is a safer compatibility/loading fix for the 1.3.5 PNG update.
Version: 1.3.5
Date: 06. 07. 2026
Graphics:
- Updated the decorative PNG set with the latest Real HD output pass.
- Refreshed the vanilla decorative replacements with the new cleaned PNG assets.
- Kept the existing automatic texture-path replacement system for matching base-game decorative sprites.
- Included 759 optimized HD PNG replacements for vanilla rocks, mud decals, sand decals, grass, bushes, stumps, enemy decals, and ground clutter.
Info:
- Gameplay is unchanged. This is a visual texture replacement pack only.
- Packaged for Factorio 2.1.
Version: 1.3.4
Date: 06. 07. 2026
Changes:
- Repacked the HD decorative texture set as a working Factorio mod.
- Added automatic vanilla decorative texture replacement for matching base-game PNG paths.
- Added support files for mod browser/portal use, including info.json, changelog.txt, README.md, and description.md.
- Included 759 optimized HD PNG replacements for vanilla rocks, mud decals, grass, bushes, stumps, enemy decals, sand decals, and ground clutter.
Info:
- Gameplay is unchanged. This is a visual texture replacement pack only.
- Packaged for Factorio 2.1.
Version: 1.3.3
Date: 05. 07. 2026
Graphics:
- Updated decorative PNG assets with the latest cleaned HD output pass.
- Preserved vanilla-style silhouettes and colour balance where possible.
- Optimized PNG files with lossless compression.