Calculate maximum production and consumption rates for the selected machines. Similar to max rate calculator.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 3.3.2 Date: 2024-10-30 Bugfixes: - Fixed that mining drills were missing their required fluid rates. (#159) - Fixed that rocket silo rates assumed that the rocket silo could not constantly craft. (#161)
Version: 3.3.1 Date: 2024-10-21 Bugfixes: - Fixed that pollution and power rates would always show regardless of user settings. (#154) - Fixed that power and heat would not be displayed as watts.
Version: 3.3.0 Date: 2024-10-17 Features: - Added support for quality. Changes: - Updated to Factorio 2.0.
Version: 3.2.7 Date: 2024-08-20 Bugfixes: - Fixed more bugs related to fluid energy source effectivity. (#149)
Version: 3.2.6 Date: 2024-08-14 Bugfixes: - Fixed that fluid energy source usage did not take effectivity into account. (#149)
Version: 3.2.5 Date: 2024-05-07 Bugfixes: - Fixed that fluid-heating boiler rates would not be calculated. - Fixed incorrect recipe calculations when a variable count product is a catalyst. (#147) - Fixed incorrect fluid energy source calculations in some situations. (#145) - Fixed Klonan's Transport Drones buildings showing bogus rates. (#144)
Version: 3.2.4 Date: 2023-12-20 Bugfixes: - Fixed that machines in intermediate rate tooltips were listed backwards. - Fixed that inserter rates did not account for item stack sizes. (#141) - [Space Exploration] Fixed that the spaceship console would show infinite power production. (#142)
Version: 3.2.3 Date: 2023-07-30 Changes: - Removed the "some rates have been filtered" error - it isn't very useful Bugfixes: - Fixed that closing the GUI with the timescale dropdown open would not close the dropdown (#128) - Fixed that container rates would not take stack sizes into account (#129)
Version: 3.2.2 Date: 2023-06-24 Bugfixes: - Fixed a crash when selecting a solar panel (#126)
Version: 3.2.1 Date: 2023-06-20 Changes: - Made adjustments to better support game controllers Bugfixes: - Fixed several crashes when the GUI window becomes invalid (#123, #124) - Fixed an error in Polish translation that was preventing the game from starting
Version: 3.2.0 Date: 2023-06-20 Features: - Added a new column to intermediate rates showing the output and input rates separately (#111) - Added alt+click to open the row's material in recipe book (#119) - Re-added pollution rates (#109) Changes: - Improved power icon - Increased precision of measurements by one decimal place (#115) Bugfixes: - Fixed that clicking the close button while pinned would close whatever GUI was open at the time - Fixed that fluid energy source effectivity was not taken into account (#117)
Version: 3.1.2 Date: 2023-05-06 Changes: - Adjusted colors to be more readable Bugfixes: - Fixed being unable to input zeroes after the decimal point in the manual multiplier field (#112) - Fixed that the GUI would be created and steal focus if hitting control+f before making the first selection (#113)
Version: 3.1.1 Date: 2023-05-02 Bugfixes: - Fixed a crash when a fluid with temperature is filtered due to the selected divisor
Version: 3.1.0 Date: 2023-04-30 Features: - Added a per-player setting to change the default timescale (#102) - Added optional checkboxes for marking a row as "completed" (#103) - Re-added set history, saving the last ten sets (#104) - Re-added support for fluid output temperatures (#107) Changes: - Changed default timescale to "per second" - Manual multiplier will be reset to 1 when making a new selection (#101) - Renamed "measure" to "timescale" - Updated base dependency to 1.1.80, flib dependency to 0.12.7 Bugfixes: - Fixed that row tooltips were shown inconsistently depending on GUI contents - Fixed a crash when changing mod options before making an initial selection (#106) - Fixed that fluid energy source filters were not considered when calculating fluid rates (#105) - Fixed that power and heat were not shown as watts in intermediate tooltips - Fixed that some inserters would show NaN rates due to imprecision in an arccosine operation
Version: 3.0.2 Date: 2023-04-29 Gui: - Added a description to the "some machines have no power" error Bugfixes: - Fixed that inserter rates were incorrect and would be divided by zero if no stack size bonuses were researched
Version: 3.0.1 Date: 2023-04-28 Bugfixes: - Fixed unknown key in timescale dropdown
Version: 3.0.0 Date: 2023-04-28 Features: - Added localised search - Machines can be removed from the calculation with shift + right-drag - Added a per-player setting to change the default GUI position (top-left, center) - Added a per-player setting to show calculation errors in the GUI Changes: - Removed alternate selection tool modes - Removed pollution rates - Removed selection history - Removed tips and tricks Gui: - Redesigned the GUI to be more concise and easier to read, and to improve performance - Ingredients, products, and intermediates are shown in separate tables with clear separation - Power and heat rates are integrated into the main tables instead of being separate categories - Manual multiplier has been moved to the header, and the slider has been replaced with up/down buttons - The machines column displays the icons of the producing machines - The net rate tooltip shows producing and consuming machines as well as a breakdown of net rate, net machines, and input/output rates/machines - Calculation errors are shown at the bottom of the GUI - GUI default position is now at the top-left of the screen Optimizations: - Improved performance of rate calculations - Noticeably reduced GUI update times - Removed the spreading of rate calculations over multiple ticks Bugfixes: - Fixed that mining drills without a fluid box were shown as being able to mine resources with fluid
Version: 2.4.8 Date: 2023-02-20 Bugfixes: - Fixed that certain buildings generated by Omnicompression would not be selectable
Version: 2.4.7 Date: 2023-02-19 Compatibility: - Holographic signs are no longer included in the container filters list Bugfixes: - Fixed accidental inclusion of development files in mod package - Fixed a crash when a mining drill mines a resource with no products - Fixed a crash when filtering by a container with zero inventory slots - Fixed that heat calculations did not account for efficiency modules
Version: 2.4.6 Date: 2022-10-30 Bugfixes: - Fixed a crash when using a container filter
Version: 2.4.5 Date: 2022-10-27 Features: - Added advanced tooltips to material rates that show which recipes are producing or consuming the material Changes: - Input rates are no longer displayed as negative numbers for technical reasons - Updated base and flib dependencies Bugfixes: - Fixed boiler rates being inaccurate when input and output fluids have different heat capacities
Version: 2.4.4 Date: 2022-05-29 Changes: - Updated Chinese locale (by PlexPt) (#92) - Updated Russian locale (by Astorin) (#91) Bugfixes: - Fixed a crash when a fluid energy source has fluid at its default temperature
Version: 2.4.3 Date: 2022-02-20 Features: - A warning will display when selecting an inserter connected to a belt (#83) Changes: - Added Chinese and Korean locales Bugfixes: - Fixed that generators did not show pollution rates (#88) - Fixed that generators without fluid filters would not show rates (#88) - Fixed that production of fuel burnt results was not being shown (#86) - Fixed that rocket part rates did not account for the time the rocket took to launch (#85) - Fixed that the surface's solar power multiplier was not taken into account for solar power output - Fixed that zero net rates would occasionally show as green or red due to floating point imprecision
Version: 2.4.2 Date: 2021-12-09 Bugfixes: - Fixed the calculator not correctly handling catalysts (again)
Version: 2.4.1 Date: 2021-12-08 Changes: - Updated Russian locale (by Astorin) (#77) Bugfixes: - Fixed appending selections not working (#78)
Version: 2.4.0 Date: 2021-12-03 Features: - Added basic support for fluid output temperatures (#57) - Fluid input temperatures are not supported due to their complexity - Added navigation buttons, allowing you to access the last ten selections (#18) - Using the hotkey or clicking the shortcut while already holding the selection tool will open the GUI Changes: - Updated tips and tricks content and screenshots - Updated Russian locale (by Astorin) Bugfixes: - Fixed machines from the "Mini Machines" mod being unselectable in some cases (#64) - The calculator now accounts for the game engine's 1 craft per tick limitation (#66)
Version: 2.3.1 Date: 2021-10-25 Features: - Added a warning when selecting a lab without an active research Changes: - Updated Russian locale (by Astorin) Bugfixes: - Fixed rate tooltips rounding to the nearest whole number - Fixed the GUI soft-locking when selecting the inserter units in some situations
Version: 2.3.0 Date: 2021-10-23 Features: - Added a setting to automatically dismiss the selection tool when the GUI opens - Added a warning when selecting unpowered beacons Gui: - Added warnings when there are no rates for the selected timescale, and when there are no search results - Middle-clicking the titlebar will re-center the GUI - Search results will only update after you quit typing for half a second - The rates table now uses an easier-to-digest alternating colors style Bugfixes: - Fixed that lab calculations did not account for lab input compatibility - Fixed that mining drill calculations did not account for mining probability on a resource (#72)
Version: 2.2.0 Date: 2021-05-04 Features: - Added inserter rates - Requires you to select an inserter in-world - Given rates can be somewhat inaccurate when dealing with belts Changes: - The UI will now shrink to fit if there are less than nine rows in the table
Version: 2.1.4 Date: 2021-04-25 Bugfixes: - Fixed an extremely rare desync that could happen on extremely specific ticks - Fixed not being able to select some Space Exploration entities - Fixed pollution calculations not accounting for pollution modifier modules
Version: 2.1.3 Date: 2021-03-07 Bugfixes: - Fixed burner generators not being selectable
Version: 2.1.2 Date: 2021-03-02 Bugfixes: - Fixed lab calculations not accounting for a lab's base research speed
Version: 2.1.1 Date: 2021-02-25 Features: - Added tooltips to the frame action buttons (search, pin, close) Changes: - Search textfield will not open on Control + F if the GUI is pinned Bugfixes: - Fixed GUI not resetting when search was closed with escape
Version: 2.1.0 Date: 2021-02-17 Features: - Shift + selecting with the tool will append the new rates onto the previous selection instead of making a new one - Added name search to GUI (unlocalised) Changes: - Adjusted titlebar spacing to match base game - Updated Russian locale Bugfixes: - Fixed entity and tile ghosts being selectable
Version: 2.0.7 Date: 2020-12-29 Features: - Selecting a furnace will use the previous recipe if no recipe is currently active on that furnace Changes: - Added deadlock's stacking beltboxes entities to blacklist
Version: 2.0.6 Date: 2020-12-24 Bugfixes: - Fixed a crash when another mod removes the vanilla "introduction" tip
Version: 2.0.5 Date: 2020-12-20 Features: - Added per-player setting to adjust the number of visible rows in the rates table Changes: - Increased default visible rows count to ten Bugfixes: - Fixed incorrect burner energy source calculations with reguards to burner efficiency - Fixed being able to select Factorissimo buildings and hidden lights - Fixed horizontal scroll bar showing up at imperfect GUI scales - Fixed rates not being shown for fluid energy sources in some cases
Version: 2.0.4 Date: 2020-12-15 Bugfixes: - Fixed being able to select many entities that made no sense
Version: 2.0.3 Date: 2020-12-15 Bugfixes: - Fixed a crash when selecting a miner with no ore underneath
Version: 2.0.2 Date: 2020-12-07 Bugfixes: - Fixed another crash on configuration changed - Fixed a crash when using any non-english locale
Version: 2.0.1 Date: 2020-12-07 Changes: - Updated Russian locale Bugfixes: - Fixed a crash on configuration changed - Fixed a crash when the GUI was opened
Version: 2.0.0 Date: 2020-12-07 Features: - Added new rates - Energy source consumption (burner, fluid, and heat) for all entities - Pollution production and consumption for all entities - Heat output for reactors - Fluid input and output rates for boilers - Added new units - Per-second, minute, and hour for all containers and storage tanks (alongside cargo and fluid wagons) - Per-second, minute, and hour for pollution - Added manual multiplier box and slider - Added tips and tricks Changes: - Changed how the selection tool behaves - Regular select will select production machines - Shift + select will select entities that produce or consume electricity - Redesigned the GUI - The input and output tables are combined into one - Inputs will be shown as negative numbers and are colored red, while outputs are colored green - Consolidated train wagon units into the generic materials "per" rates
Version: 1.2.1 Date: 2020-11-29 Features: - Added Russian locale (by Astorin)
Version: 1.2.0 Date: 2020-11-23 Features: - Added power production for all entities where it is applicable Changes: - Updated to Factorio 1.1
Version: 1.1.7 Date: 2020-10-29 Bugfixes: - Fixed fluid wagon measurements not showing (by robosa)
Version: 1.1.6 Date: 2020-10-26 Bugfixes: - ACTUALLY ACTUALLY fixed product catalyst calculations (by robosa)
Version: 1.1.5 Date: 2020-10-02 Bugfixes: - Fixed a crash when one player's selection would finish while more than one selection was being processed
Version: 1.1.4 Date: 2020-09-19 Bugfixes: - Fixed a crash when right-clicking the choose elem button to unset it
Version: 1.1.3 Date: 2020-09-18 Bugfixes: - Fixed productivity bonus being applied ONLY to product catalysts, instead of the other way around
Version: 1.1.2 Date: 2020-09-17 Bugfixes: - Fixed inaccurate electric consumption stats for entities with consumption bonuses and/or drain
Version: 1.1.1 Date: 2020-09-16 Bugfixes: - Fixed productivity bonus being applied to product catalysts
Version: 1.1.0 Date: 2020-09-15 Features: - Added the following rates: - Electric consumption for all machines - Electric production and consumption for electric energy interfaces - Electric production for solar panels - Fluid consumption for generators - Added the ability to "pin" the GUI so it will remain open alongside other windows - Results are sorted by rate from largest to smallest Changes: - Updated to Factorio 1.0 - The base mod is now marked as optional, to enable support for total overhaul mods
Version: 1.0.3 Date: 2020-06-24 Bugfixes: - Fixed a crash related to GUI style changes in Factorio 0.18.33
Version: 1.0.2 Date: 2020-06-20 Bugfixes: - ACTUALLY fixed incorrect lab consumption calculations
Version: 1.0.1 Date: 2020-06-09 Bugfixes: - Fixed incorrect lab consumption calculations
Version: 1.0.0 Date: 2020-05-27 Features: - Initial release