Calculate maximum production and consumption rates for the selected machines.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 3.3.5 Date: 2024-12-20 Bugfixes: - Fixed that solar panel power production did not account for the planet's solar multiplier. (#178)
Version: 3.3.4 Date: 2024-12-20 Bugfixes: - Fixed that the recipe productivity limit did not account for the limit set on the recipe prototype. (#184) - Fixed that recipe product calculations were incorrect for recycling recipes. (#172)
Version: 3.3.3 Date: 2024-12-19 Bugfixes: - Fixed that productivity calculations did not limit productivity to +300%. (#181) - Fixed that fuels would not be detected if they were not being actively burned. (#175)
Version: 3.3.2 Date: 2024-10-30 Bugfixes: - Fixed that mining drills were missing their required fluid rates. (#159) - Fixed that rocket silo rates assumed that the rocket silo could not constantly craft. (#161)
Version: 3.3.1 Date: 2024-10-21 Bugfixes: - Fixed that pollution and power rates would always show regardless of user settings. (#154) - Fixed that power and heat would not be displayed as watts.
Version: 3.3.0 Date: 2024-10-17 Features: - Added support for quality. Changes: - Updated to Factorio 2.0.
Version: 3.2.7 Date: 2024-08-20 Bugfixes: - Fixed more bugs related to fluid energy source effectivity. (#149)
Version: 3.2.6 Date: 2024-08-14 Bugfixes: - Fixed that fluid energy source usage did not take effectivity into account. (#149)
Version: 3.2.5 Date: 2024-05-07 Bugfixes: - Fixed that fluid-heating boiler rates would not be calculated. - Fixed incorrect recipe calculations when a variable count product is a catalyst. (#147) - Fixed incorrect fluid energy source calculations in some situations. (#145) - Fixed Klonan's Transport Drones buildings showing bogus rates. (#144)
Version: 3.2.4 Date: 2023-12-20 Bugfixes: - Fixed that machines in intermediate rate tooltips were listed backwards. - Fixed that inserter rates did not account for item stack sizes. (#141) - [Space Exploration] Fixed that the spaceship console would show infinite power production. (#142)
Version: 3.2.3 Date: 2023-07-30 Changes: - Removed the "some rates have been filtered" error - it isn't very useful Bugfixes: - Fixed that closing the GUI with the timescale dropdown open would not close the dropdown (#128) - Fixed that container rates would not take stack sizes into account (#129)
Version: 3.2.2 Date: 2023-06-24 Bugfixes: - Fixed a crash when selecting a solar panel (#126)
Version: 3.2.1 Date: 2023-06-20 Changes: - Made adjustments to better support game controllers Bugfixes: - Fixed several crashes when the GUI window becomes invalid (#123, #124) - Fixed an error in Polish translation that was preventing the game from starting
Version: 3.2.0 Date: 2023-06-20 Features: - Added a new column to intermediate rates showing the output and input rates separately (#111) - Added alt+click to open the row's material in recipe book (#119) - Re-added pollution rates (#109) Changes: - Improved power icon - Increased precision of measurements by one decimal place (#115) Bugfixes: - Fixed that clicking the close button while pinned would close whatever GUI was open at the time - Fixed that fluid energy source effectivity was not taken into account (#117)
Version: 3.1.2 Date: 2023-05-06 Changes: - Adjusted colors to be more readable Bugfixes: - Fixed being unable to input zeroes after the decimal point in the manual multiplier field (#112) - Fixed that the GUI would be created and steal focus if hitting control+f before making the first selection (#113)
Version: 3.1.1 Date: 2023-05-02 Bugfixes: - Fixed a crash when a fluid with temperature is filtered due to the selected divisor
Version: 3.1.0 Date: 2023-04-30 Features: - Added a per-player setting to change the default timescale (#102) - Added optional checkboxes for marking a row as "completed" (#103) - Re-added set history, saving the last ten sets (#104) - Re-added support for fluid output temperatures (#107) Changes: - Changed default timescale to "per second" - Manual multiplier will be reset to 1 when making a new selection (#101) - Renamed "measure" to "timescale" - Updated base dependency to 1.1.80, flib dependency to 0.12.7 Bugfixes: - Fixed that row tooltips were shown inconsistently depending on GUI contents - Fixed a crash when changing mod options before making an initial selection (#106) - Fixed that fluid energy source filters were not considered when calculating fluid rates (#105) - Fixed that power and heat were not shown as watts in intermediate tooltips - Fixed that some inserters would show NaN rates due to imprecision in an arccosine operation
Version: 3.0.2 Date: 2023-04-29 Gui: - Added a description to the "some machines have no power" error Bugfixes: - Fixed that inserter rates were incorrect and would be divided by zero if no stack size bonuses were researched
Version: 3.0.1 Date: 2023-04-28 Bugfixes: - Fixed unknown key in timescale dropdown
Version: 3.0.0 Date: 2023-04-28 Features: - Added localised search - Machines can be removed from the calculation with shift + right-drag - Added a per-player setting to change the default GUI position (top-left, center) - Added a per-player setting to show calculation errors in the GUI Changes: - Removed alternate selection tool modes - Removed pollution rates - Removed selection history - Removed tips and tricks Gui: - Redesigned the GUI to be more concise and easier to read, and to improve performance - Ingredients, products, and intermediates are shown in separate tables with clear separation - Power and heat rates are integrated into the main tables instead of being separate categories - Manual multiplier has been moved to the header, and the slider has been replaced with up/down buttons - The machines column displays the icons of the producing machines - The net rate tooltip shows producing and consuming machines as well as a breakdown of net rate, net machines, and input/output rates/machines - Calculation errors are shown at the bottom of the GUI - GUI default position is now at the top-left of the screen Optimizations: - Improved performance of rate calculations - Noticeably reduced GUI update times - Removed the spreading of rate calculations over multiple ticks Bugfixes: - Fixed that mining drills without a fluid box were shown as being able to mine resources with fluid
Version: 2.4.8 Date: 2023-02-20 Bugfixes: - Fixed that certain buildings generated by Omnicompression would not be selectable
Version: 2.4.7 Date: 2023-02-19 Compatibility: - Holographic signs are no longer included in the container filters list Bugfixes: - Fixed accidental inclusion of development files in mod package - Fixed a crash when a mining drill mines a resource with no products - Fixed a crash when filtering by a container with zero inventory slots - Fixed that heat calculations did not account for efficiency modules
Version: 2.4.6 Date: 2022-10-30 Bugfixes: - Fixed a crash when using a container filter
Version: 2.4.5 Date: 2022-10-27 Features: - Added advanced tooltips to material rates that show which recipes are producing or consuming the material Changes: - Input rates are no longer displayed as negative numbers for technical reasons - Updated base and flib dependencies Bugfixes: - Fixed boiler rates being inaccurate when input and output fluids have different heat capacities
Version: 2.4.4 Date: 2022-05-29 Changes: - Updated Chinese locale (by PlexPt) (#92) - Updated Russian locale (by Astorin) (#91) Bugfixes: - Fixed a crash when a fluid energy source has fluid at its default temperature
Version: 2.4.3 Date: 2022-02-20 Features: - A warning will display when selecting an inserter connected to a belt (#83) Changes: - Added Chinese and Korean locales Bugfixes: - Fixed that generators did not show pollution rates (#88) - Fixed that generators without fluid filters would not show rates (#88) - Fixed that production of fuel burnt results was not being shown (#86) - Fixed that rocket part rates did not account for the time the rocket took to launch (#85) - Fixed that the surface's solar power multiplier was not taken into account for solar power output - Fixed that zero net rates would occasionally show as green or red due to floating point imprecision
Version: 2.4.2 Date: 2021-12-09 Bugfixes: - Fixed the calculator not correctly handling catalysts (again)
Version: 2.4.1 Date: 2021-12-08 Changes: - Updated Russian locale (by Astorin) (#77) Bugfixes: - Fixed appending selections not working (#78)
Version: 2.4.0 Date: 2021-12-03 Features: - Added basic support for fluid output temperatures (#57) - Fluid input temperatures are not supported due to their complexity - Added navigation buttons, allowing you to access the last ten selections (#18) - Using the hotkey or clicking the shortcut while already holding the selection tool will open the GUI Changes: - Updated tips and tricks content and screenshots - Updated Russian locale (by Astorin) Bugfixes: - Fixed machines from the "Mini Machines" mod being unselectable in some cases (#64) - The calculator now accounts for the game engine's 1 craft per tick limitation (#66)
Version: 2.3.1 Date: 2021-10-25 Features: - Added a warning when selecting a lab without an active research Changes: - Updated Russian locale (by Astorin) Bugfixes: - Fixed rate tooltips rounding to the nearest whole number - Fixed the GUI soft-locking when selecting the inserter units in some situations
Version: 2.3.0 Date: 2021-10-23 Features: - Added a setting to automatically dismiss the selection tool when the GUI opens - Added a warning when selecting unpowered beacons Gui: - Added warnings when there are no rates for the selected timescale, and when there are no search results - Middle-clicking the titlebar will re-center the GUI - Search results will only update after you quit typing for half a second - The rates table now uses an easier-to-digest alternating colors style Bugfixes: - Fixed that lab calculations did not account for lab input compatibility - Fixed that mining drill calculations did not account for mining probability on a resource (#72)
Version: 2.2.0 Date: 2021-05-04 Features: - Added inserter rates - Requires you to select an inserter in-world - Given rates can be somewhat inaccurate when dealing with belts Changes: - The UI will now shrink to fit if there are less than nine rows in the table
Version: 2.1.4 Date: 2021-04-25 Bugfixes: - Fixed an extremely rare desync that could happen on extremely specific ticks - Fixed not being able to select some Space Exploration entities - Fixed pollution calculations not accounting for pollution modifier modules
Version: 2.1.3 Date: 2021-03-07 Bugfixes: - Fixed burner generators not being selectable
Version: 2.1.2 Date: 2021-03-02 Bugfixes: - Fixed lab calculations not accounting for a lab's base research speed
Version: 2.1.1 Date: 2021-02-25 Features: - Added tooltips to the frame action buttons (search, pin, close) Changes: - Search textfield will not open on Control + F if the GUI is pinned Bugfixes: - Fixed GUI not resetting when search was closed with escape
Version: 2.1.0 Date: 2021-02-17 Features: - Shift + selecting with the tool will append the new rates onto the previous selection instead of making a new one - Added name search to GUI (unlocalised) Changes: - Adjusted titlebar spacing to match base game - Updated Russian locale Bugfixes: - Fixed entity and tile ghosts being selectable
Version: 2.0.7 Date: 2020-12-29 Features: - Selecting a furnace will use the previous recipe if no recipe is currently active on that furnace Changes: - Added deadlock's stacking beltboxes entities to blacklist
Version: 2.0.6 Date: 2020-12-24 Bugfixes: - Fixed a crash when another mod removes the vanilla "introduction" tip
Version: 2.0.5 Date: 2020-12-20 Features: - Added per-player setting to adjust the number of visible rows in the rates table Changes: - Increased default visible rows count to ten Bugfixes: - Fixed incorrect burner energy source calculations with reguards to burner efficiency - Fixed being able to select Factorissimo buildings and hidden lights - Fixed horizontal scroll bar showing up at imperfect GUI scales - Fixed rates not being shown for fluid energy sources in some cases
Version: 2.0.4 Date: 2020-12-15 Bugfixes: - Fixed being able to select many entities that made no sense
Version: 2.0.3 Date: 2020-12-15 Bugfixes: - Fixed a crash when selecting a miner with no ore underneath
Version: 2.0.2 Date: 2020-12-07 Bugfixes: - Fixed another crash on configuration changed - Fixed a crash when using any non-english locale
Version: 2.0.1 Date: 2020-12-07 Changes: - Updated Russian locale Bugfixes: - Fixed a crash on configuration changed - Fixed a crash when the GUI was opened
Version: 2.0.0 Date: 2020-12-07 Features: - Added new rates - Energy source consumption (burner, fluid, and heat) for all entities - Pollution production and consumption for all entities - Heat output for reactors - Fluid input and output rates for boilers - Added new units - Per-second, minute, and hour for all containers and storage tanks (alongside cargo and fluid wagons) - Per-second, minute, and hour for pollution - Added manual multiplier box and slider - Added tips and tricks Changes: - Changed how the selection tool behaves - Regular select will select production machines - Shift + select will select entities that produce or consume electricity - Redesigned the GUI - The input and output tables are combined into one - Inputs will be shown as negative numbers and are colored red, while outputs are colored green - Consolidated train wagon units into the generic materials "per" rates
Version: 1.2.1 Date: 2020-11-29 Features: - Added Russian locale (by Astorin)
Version: 1.2.0 Date: 2020-11-23 Features: - Added power production for all entities where it is applicable Changes: - Updated to Factorio 1.1
Version: 1.1.7 Date: 2020-10-29 Bugfixes: - Fixed fluid wagon measurements not showing (by robosa)
Version: 1.1.6 Date: 2020-10-26 Bugfixes: - ACTUALLY ACTUALLY fixed product catalyst calculations (by robosa)
Version: 1.1.5 Date: 2020-10-02 Bugfixes: - Fixed a crash when one player's selection would finish while more than one selection was being processed
Version: 1.1.4 Date: 2020-09-19 Bugfixes: - Fixed a crash when right-clicking the choose elem button to unset it
Version: 1.1.3 Date: 2020-09-18 Bugfixes: - Fixed productivity bonus being applied ONLY to product catalysts, instead of the other way around
Version: 1.1.2 Date: 2020-09-17 Bugfixes: - Fixed inaccurate electric consumption stats for entities with consumption bonuses and/or drain
Version: 1.1.1 Date: 2020-09-16 Bugfixes: - Fixed productivity bonus being applied to product catalysts
Version: 1.1.0 Date: 2020-09-15 Features: - Added the following rates: - Electric consumption for all machines - Electric production and consumption for electric energy interfaces - Electric production for solar panels - Fluid consumption for generators - Added the ability to "pin" the GUI so it will remain open alongside other windows - Results are sorted by rate from largest to smallest Changes: - Updated to Factorio 1.0 - The base mod is now marked as optional, to enable support for total overhaul mods
Version: 1.0.3 Date: 2020-06-24 Bugfixes: - Fixed a crash related to GUI style changes in Factorio 0.18.33
Version: 1.0.2 Date: 2020-06-20 Bugfixes: - ACTUALLY fixed incorrect lab consumption calculations
Version: 1.0.1 Date: 2020-06-09 Bugfixes: - Fixed incorrect lab consumption calculations
Version: 1.0.0 Date: 2020-05-27 Features: - Initial release