Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
8 days ago
1.1 - 2.1
64.1K
Enemies

g demolishers

a month ago

I found a bit of an issue with the demolishers if you are using behemoth mod. since the bait / food rocket is only filtered for the regular ones.
I was being attacked by small ones no problem (killed them) but it went from small to behemoth attacking me not medium than large than behemoth which is a bit of a problem when you have only made it to vulcanus and not any of the other planets yet

a month ago

Thanks. I'll fix this in the next release, but the exact release date isn't known yet; I just got back to my computer today

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