Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
7 days ago
1.1 - 2.1
63.2K
Enemies

g demolishers

14 days ago

I found a bit of an issue with the demolishers if you are using behemoth mod. since the bait / food rocket is only filtered for the regular ones.
I was being attacked by small ones no problem (killed them) but it went from small to behemoth attacking me not medium than large than behemoth which is a bit of a problem when you have only made it to vulcanus and not any of the other planets yet

14 days ago

Thanks. I'll fix this in the next release, but the exact release date isn't known yet; I just got back to my computer today

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